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Full-Text Articles in Interior Architecture
Designing Multi-Sensory Environments: A Powerful Tool For Steam Learning, Tonya D. Miller
Designing Multi-Sensory Environments: A Powerful Tool For Steam Learning, Tonya D. Miller
The STEAM Journal
Architecture and design are natural facilitators of STEAM learning. This article discusses an interior architecture project requiring students to design a multi-sensory environment within an existing classroom space. The project uniquely addresses the STEAM disciplines and challenges students to explore creative problem-solving to develop unique designs.
Museum 4.0 As The Future Of Steam In Museums, Mark Walhimer
Museum 4.0 As The Future Of Steam In Museums, Mark Walhimer
The STEAM Journal
Informal STEAM (Science, Technology, Engineering, Art and Math) activities (programs) and exhibits are common in science centers, children’s museums and natural history museums. As museums change to Museum 4.0 models (1), the STEAM exhibits and programs in museums also change. Museums 4.0 is the transformation of museums from a monolithic fixed location institution to a nimble community driven event driven organization. The Museum 4.0 becomes personalized to the visitor without fixed outcomes and without the physical restrictions of a single fixed location. As museums evolve to a Museum 4.0 model with visitor lead activities, STEAM activities within museums also change …