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Artificial Games, Jake Johnson Jul 2023

Artificial Games, Jake Johnson

Theses

This thesis project is an attempt to create an integration of augmented reality (AR) technology and tabletop board games, with a focus on tackling the challenge of maintaining engagement and capturing the attention of modern audiences who are often drawn to more interactive forms of entertainment like movies and video games. Specifically, the project explores the concept of augmenting older tabletop games with a combination of futuristic digital graphics and overlays with original physical game elements. The project sees and recognizes the problem, which is that the disparity between the level of engagement offered by traditional tabletop games and the …


The Reflection Of Effective Interactive Graphic Design, George Nader Naguib Morcos May 2020

The Reflection Of Effective Interactive Graphic Design, George Nader Naguib Morcos

BAU Journal - Creative Sustainable Development

Graphic design has a rich history as a creative practice, which connects different design elements to build effective message. It combines typography and visual elements like Illustrations or photos to create a visual message, graphic design is considered as an important branch in the modern communication technology. Graphic design nowadays has becoming more advanced and moves from the static phase to the dynamic phase which includes unlimited technologies like virtual reality, 3D motion and interactivity, which becomes one of the important factors that affects the successes of the visual communication or the message that has to be sent via the …


Mist, Huan Abby Liao Dec 2015

Mist, Huan Abby Liao

Theses

Mist is an abstract, animated graduate thesis film with a duration of five minutes. It is an extremely personal film, which is inspired by my childhood memories and Chinese culture. It is a reflection of my own life, which just like the fluid ink in the film, reacts with the environment naturally and leaves distinct marks on the paper of my life.

This is a live action and 2D animation mixed film that was produced with After Effects and Premiere software. The primary plan was to produce this film in 3D. However, in order to achieve a more dynamic look, …


Impact Of The 3-D Model Strategy On Science Learning Of The Solar System, Mohammed Alharbi Dec 2014

Impact Of The 3-D Model Strategy On Science Learning Of The Solar System, Mohammed Alharbi

All-Inclusive List of Electronic Theses and Dissertations

The purpose of this mixed method study, quantitative and descriptive, was to determine whether the first-middle grade (seventh grade) students at Saudi schools are able to learn and use the Autodesk Maya software to interact and create their own 3-D models and animations and whether their use of the software influences their study habits and their understanding of the school subject matter. The study revealed that there is value to the science students regarding the use of 3-D software to create 3-D models to complete science assignments. Also, this study aimed to address the middle-school students’ ability to learn 3-D …


Re÷Belief, Raymond Mccarthy Bergeron Dec 2014

Re÷Belief, Raymond Mccarthy Bergeron

Theses

re÷belief, is a 3D Printed, hand crafted, zoetropic short-film that asks if recalling memories can break a cycle. re÷belief is a graduate student produced animated thesis, completed for the MFA in the School of Film and Animation at Rochester Institute of Technology. Much of this film is a personal story that recalls nine very specific instances of my life. These are memories that have repeatedly haunted me throughout my youth and adulthood. The memories regularly reflected times of bliss mixed with sullen, miserable moments.

Ultimately, the story thread focuses on cycles, and choosing 3D printed zoetropes as the metaphor and …


Impact Of The 3-D Model Strategy On Science Learning Of The Solar System, Mohammed Alharbi Jan 2014

Impact Of The 3-D Model Strategy On Science Learning Of The Solar System, Mohammed Alharbi

All-Inclusive List of Electronic Theses and Dissertations

The purpose of this mixed method study, quantitative and descriptive, was to determine whether the first-middle grade (seventh grade) students at Saudi schools are able to learn and use the Autodesk Maya software to interact and create their own 3-D models and animations and whether their use of the software influences their study habits and their understanding of the school subject matter. The study revealed that there is value to the science students regarding the use of 3-D software to create 3-D models to complete science assignments. Also, this study aimed to address the middle-school students' ability to learn 3-D …