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Utah State University

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

2012

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Peer-To-Peer Simulation Of Massive Virtual Environments, James Dean Mathias May 2012

Peer-To-Peer Simulation Of Massive Virtual Environments, James Dean Mathias

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

Massively multiplayer games make up a large and growing segment of the computer game industry. One of the best known examples of these games is World of Warcraft, developed and published by Activision Blizzard. World of Warcraft boasts a subscriber base of over eleven million active subscribers, earning an estimated $1 billion dollars in 2010.

Some of the core issues for companies that publish these games are the cost of the computers, Internet bandwidth usage, and supporting technical staff. These costs easily reach hundreds of thousands of dollars each month, and in the case of World of Warcraft, millions of …