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Open Source Micro Diplomas: New Credentials For New Learning, Jack F. Powers 2017 The Graduate Center, City University of New York

Open Source Micro Diplomas: New Credentials For New Learning, Jack F. Powers

All Graduate Works by Year: Dissertations, Theses, and Capstone Projects

The standard model for college in America—a four-year bachelor’s degree that teaches critical thinking, analytic reasoning, and written communication skills—is unaffordable and unattainable for most Americans. Only about a third of citizens aged 25 and over have achieved a baccalaureate degree or better. Two-thirds are left behind in precarious jobs that pay substantially less and that are losing ground. Everyone from politicians to parents repeats the mantra of “college for all”, but the reality is more like “college for the socio-economically gifted.”

At the same time, the modern world of work is evolving into a more complex ...


The Use And Efficacy Of Comics In Healthcare: A Scoping Review In Graphic Medicine, Matthew N. Noe, Suzana Makowski, Len L. Levin, Kelly Lund 2017 University of Massachusetts Medical School

The Use And Efficacy Of Comics In Healthcare: A Scoping Review In Graphic Medicine, Matthew N. Noe, Suzana Makowski, Len L. Levin, Kelly Lund

National Network of Libraries of Medicine New England Region (NN/LM NER) Repository

Background: Graphic medicine is defined as the “interaction between the medium of comics and the discourse of healthcare”. We seek to understand the ways in which comics are currently being employed in healthcare settings and what effects, if any, these practices have on physician, patient, and their experiences and health outcomes.

Methods: Our scoping review is following the six-stage methodology laid out by Arksey and O’Malley (2005) in order to map the field – an appropriate methodology, as graphic medicine is a relatively new field that thus far lacks clear boundaries. We built, tested, and conducted searches in six databases ...


What's More Important: Design Or Content? An Analysis Of The Impact Of Website Design, Argument Quality, And Need For Cognition On Information Assessment, Luke David Salomone 2017 Olivet Nazarene University

What's More Important: Design Or Content? An Analysis Of The Impact Of Website Design, Argument Quality, And Need For Cognition On Information Assessment, Luke David Salomone

Scholar Week 2016 - present

Author Abstract:

When evaluating information online or offline, two important aspects are considered by readers: the credibility of the source and the quality of the argument. It is well known that strong arguments are more persuasive than weak arguments of the same length (Petty and Cacioppo, 1984), and recent research has shown that in an online environment source credibility is determined by the reader in part by the design aspects of website (Lowry et al., 2013). Using a 2 (website quality: good vs bad) x 2 (argument quality: strong vs weak) ANCOVA with need for cognition (NFC) and disposition to ...


Seeing Things: How Companies Use Psychological Tricks To Influence Your Spending, Max Kantor 2017 Georgia State University

Seeing Things: How Companies Use Psychological Tricks To Influence Your Spending, Max Kantor

Georgia State Undergraduate Research Conference

No abstract provided.


Introduction To Graphic Medicine, Matthew N. Noe 2017 University of Massachusetts Medical School

Introduction To Graphic Medicine, Matthew N. Noe

National Network of Libraries of Medicine New England Region (NN/LM NER) Repository

This webinar, taught by Matthew Noe from the Lamar Soutter Library at UMass Medical School, will introduce the emerging field of graphic medicine, or, the use of comics in healthcare. We will begin with a brief overview of the field’s emergence, and then switch directions to highlight the role that comics can play in two key areas of librarianship: health literacy and medical education. The webinar will conclude with suggestions for collection development and programming to kickstart graphic medicine in your library.


Comics And Medicine: Building Collections And Raising Awareness, Matthew Noe 2017 University of Massachusetts Medical School

Comics And Medicine: Building Collections And Raising Awareness, Matthew Noe

Community Engagement and Research Symposia

Graphic medicine, or the use of comics in healthcare, is a growing field within medical humanities that is of particular interest to those concerned with health literacy and medical education. Currently, this field is being explored on several fronts at the Lamar Soutter Library in an effort to provide key resources for study and to build community awareness of the potential uses of comics in medicine. These efforts include a scoping review study funded by the Gold Foundation to determine how comics are currently used in medicine and to what effect; the creation of book club kits on specific medical ...


The Institute Of New Feelings: Plastic Identities And Imperfect Surfaces, Weijian zhou 2017 Virginia Commonwealth University

The Institute Of New Feelings: Plastic Identities And Imperfect Surfaces, Weijian Zhou

Theses and Dissertations

Digital media are moldable spaces where an image is simultaneously a thought. This instance and flexibility enables digital existences to be malleable, transformative, situational, and unstable. They are plastic images. Video games generate digital bodies that are a fusion of subjectivities and cybernetic simulations, in a perceivable and ambiguous process. Such bodies are extensions of ourselves, being girlish, imperfect, unfinished and happening—digesting and emitting clusters of feelings, regardless of our biological gender and age. The performative experience of play is progressively departing from spectacle, gambling and competition, and increasingly shifting towards an emotional journey of alternate realities, spreading subjectivities ...


Open / Close: Assimilating Immersive Spaces In Visual Communication, Anika Sarin 2017 Virginia Commonwealth University

Open / Close: Assimilating Immersive Spaces In Visual Communication, Anika Sarin

Theses and Dissertations

I am interested in two spaces obverse to each other: open and closed. An open space develops organically based on how people inhabit it. Interacting with an open space is a dynamic, sporadic, multisensory, immersive, and subjective experience. In such spaces, we are confronted with an alternative aesthetic, one that is in conflict with the seamlessness of a closed space. A closed space is anchored on definite variables like structure, use and boundaries. While interaction between people and space is important, the space is tightly controlled and interaction is designed. Through this thesis project, I present a method that metaphorically ...


Recovery From Design, Cassandra J. Ellison 2017 Virginia Commonwealth University

Recovery From Design, Cassandra J. Ellison

Theses and Dissertations

Through research, inquiry, and an evaluation of Recovery By Design, a ‘design therapy’ program that serves people with mental illness, substance use disorders, and developmental disabilities, it is my assertion that the practice of design has therapeutic potential and can aid in the process of recovery. To the novice, the practices of conception, shaping form, and praxis have empowering benefit especially when guided by Conditional and Transformation Design methods together with an emphasis on materiality and vernacular form.


Using Relationship Theory To Improve Stem Outreach To Corporations: A Case Study For Starbase Los Alamitos, Mark Gibson 2016 California Polytechnic State University, San Luis Obispo

Using Relationship Theory To Improve Stem Outreach To Corporations: A Case Study For Starbase Los Alamitos, Mark Gibson

Journalism

The goal of this study was to improve corporate outreach efforts for an educational program called Starbase Los Alamitos. This Starbase program is part of a larger effort by the Department of Defense to improve STEM (science, technology, engineering, and mathematics) education in the United States.

This study was guided by the following research question: How can STEM programs use relationship management theory to improve corporate outreach? A review of the literature was performed and this study used relationship theory to design eight questions for a four person focus group. Control and treatment websites were identified. Participants were shown the ...


Realizing Urban Water Pollution Impact In Melbourne, Australia Through Painting, Gregory Suplinskas 2016 SIT Study Abroad

Realizing Urban Water Pollution Impact In Melbourne, Australia Through Painting, Gregory Suplinskas

Independent Study Project (ISP) Collection

Throughout the month of November 2016, I undertook a creative environmental art project in Melbourne, Australia. I chose to create a water-soluble oil painting (dimensions 3 ft. x 4 ft.) that represents water pollution problems in the city of Melbourne, particularly in Port Phillip Bay. These problems include toxic stormwater runoff, plastics pollution and plastic nurdles, as well as nutrient buildup and algal overgrowth. The painting includes messages regarding sustainability; sustainable action limits the use of our natural resources so that humans can preserve the environment for future generations rather than degrade it. In the painting, I combine conceptual and ...


Drawing As Process, Drawing As Creation.Pdf, Andreas Luescher 2016 Bowling Green State University - Main Campus

Drawing As Process, Drawing As Creation.Pdf, Andreas Luescher

Andreas Luescher

In this paper I will examine the different pedgogical styles of two Swiss professors, one from the school of architecture, and the other from the school of business. Both educators practice teaching methods for creative thinking, underlined by techniques of representation through drawing and sketching. In this context, the terms drawing and sketching are used interchangeably as tools for knowledge construction and sharing. In the words of Peter Jenny, a Professor Emeritus and Chair of Visual Design at the ETH,one shouldn’t teach only drawing skills, but also visual perception and the joy of experimenting and using one’s ...


Passive Visual Analytics Of Social Media Data For Detection Of Unusual Events, Kush Rustagi, Junghoon Chae 2016 Purdue University

Passive Visual Analytics Of Social Media Data For Detection Of Unusual Events, Kush Rustagi, Junghoon Chae

The Summer Undergraduate Research Fellowship (SURF) Symposium

Now that social media sites have gained substantial traction, huge amounts of un-analyzed valuable data are being generated. Posts containing images and text have spatiotemporal data attached as well, having immense value for increasing situational awareness of local events, providing insights for investigations and understanding the extent of incidents, their severity, and consequences, as well as their time-evolving nature. However, the large volume of unstructured social media data hinders exploration and examination. To analyze such social media data, the S.M.A.R.T system provides the analyst with an interactive visual spatiotemporal analysis and spatial decision support environment that ...


Infographics On The Brain, Rachel S. Evans 2016 University of Georgia School of Law

Infographics On The Brain, Rachel S. Evans

Articles, Chapters and Online Publications

Discusses how infographics are more advantageous than text and alone. Offers guidelines for creating strong infographics, and provides examples of effective images and recommendations of available web applications to help in design creation.

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Infographics On The Brain: Using Visuals To Enhance The Classroom Experience, Rachel S. Evans 2016 University of Georgia School of Law Library

Infographics On The Brain: Using Visuals To Enhance The Classroom Experience, Rachel S. Evans

Presentations

Explores why today's students are drawn to visuals and retain information better from combinations of graphics and text, give examples of legal infographics, and present tips and free web tools for creating your own infographics to use in the classroom.


How-To Understand And Create Hip-Hop Art, Joshua Wolcott 2016 California Polytechnic State University, San Luis Obispo

How-To Understand And Create Hip-Hop Art, Joshua Wolcott

Graphic Communication

Typography is an essential component of Graphic Communication. The purpose of this study was to bridge typography with hip-hop art. To bridge the two disciplines, hip-hop art was presented in the context that it is actually practiced by these artists. The use of a questionnaire and a drawing lesson was intended to bring the subject within its true context. Presenting the art form in its true context enabled participants involved in the study to understand the art form with the perspective that the discipline, like typography, involves the use of lettering. Participants that were interested in drawing were able to ...


Communicating Through Space: An Exploration Of Interdisciplinary Relationships Between Architecture And Theatre Through Practical Application, Erin E. Hunter 2016 University of Arkansas, Fayetteville

Communicating Through Space: An Exploration Of Interdisciplinary Relationships Between Architecture And Theatre Through Practical Application, Erin E. Hunter

Architecture Undergraduate Honors Theses

Space as an expression of ideas is a relevant topic both in theatrical design and architectural design. Both create worlds, places in time, and experiences. The theatre is a platform where architectural ideas can be explored on a real scale. Audiences can make associations based on representation on the stage and connotations from popular culture. Theatre is more temporary than architecture by nature, and therefore theatre can reference architectural ideas in temporary settings to tell a story. By analyzing the physical characteristics of a space and the societal and cultural conditions that created it, a theatre set can isolate moments ...


The Jjie Virtual World Journalism Project: Experimenting With Virtual Worlds As An Emerging Journalism Platform, Claire M. Bohrer 2016 Kennesaw State University

The Jjie Virtual World Journalism Project: Experimenting With Virtual Worlds As An Emerging Journalism Platform, Claire M. Bohrer

Symposium of Student Scholars

Although immersive journalism in the virtual world was pioneered by journalist and documentary filmmaker Nonny de la Peña years ago, traditional journalists are just now discovering its potential as an alternative platform to report the news. This study explores the singularities of immersive journalism in virtual worlds using the "Marginalized Youth Voices Amplified on Virtual Worlds" project, which a journalism professor at a southern public university received a grant to develop. The grant came from an Online News Association Challenge Fund for Innovation in Journalism Education, and has been involved in efforts to produce 3D-scenario machinimas (action videos inside virtual ...


Usability Simplified: A Basic Guide To Undertaking Effective Usability Testing, Garrison Reeves 2016 Cedarville University

Usability Simplified: A Basic Guide To Undertaking Effective Usability Testing, Garrison Reeves

Professional Writing and Information Design Capstone Projects

Usability can be complicated but I provide simple guidelines to effective usability. Every product has an intended purpose, and the scope and aim of usability testing is measuring if a product meets this purpose with regards to a user. Testing is used in many fields, but I intend to focus on user-centered interaction design and how to test when designing and developing such a product. I provide a simple head-start to usability testing based off of my research. Usability testing is a technique used for evaluating a product by testing the product on users who are part of the respective ...


Banter – A Shakespeare Companion App That Encourages Students To Learn About Shakespeare While Improving Their Interest And Overall Comprehension., Rachel Kozy, Martha Arbogast, Marissa Kopco, Derek Lawrence 2016 Kent State University - Kent Campus

Banter – A Shakespeare Companion App That Encourages Students To Learn About Shakespeare While Improving Their Interest And Overall Comprehension., Rachel Kozy, Martha Arbogast, Marissa Kopco, Derek Lawrence

Undergraduate Research Symposium

The problem our group sought to solve was encouraging high school and college students to read and understand Shakespeare outside of class. Very often Shakespeare is considered boring, intimidating and hard to understand, and our team wanted to create a fun alternative to learning Shakespeare’s works that would make it both enjoyable and educational.

We used multiple approaches when conducting research for this problem. We surveyed 60+ high school students about their learning habits and overall attitude towards Shakespeare. We also conducted competitor analyses with other Shakespeare apps on the market to compare what methods they used to enhance ...


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