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Exploring Socialization Processes For Leisure-Based Esports: A Qualitative Study., Joseph R. Brewer May 2021

Exploring Socialization Processes For Leisure-Based Esports: A Qualitative Study., Joseph R. Brewer

Electronic Theses and Dissertations

This study analyzed the perspectives of leisure-based esports participants from a Facebook group dedicated to a popular fighting game as esports. This study used a grounded theoretical approach, and several orienting theories/concepts (Serious Leisure, Recreation Specialization, social worlds, and the performance ethic) were used to study socialization into – and through – leisure-based esports participation. Based on ten interviews conducted from September through October 2020, this study found that if individuals were introduced to esports from the performance ethic, they tended to be socialized into social themes associated with the activity and vice versa. Through esports, participants were taught thoughts, …


Professional Gaming And Work: Challenges, Trajectories, And Labour Market Impacts Amongst Professional Gamers, Michael Haight Jul 2020

Professional Gaming And Work: Challenges, Trajectories, And Labour Market Impacts Amongst Professional Gamers, Michael Haight

Electronic Thesis and Dissertation Repository

Over the last decade the popularity of video games has risen tremendously. A new industry around professional gaming has emerged alongside this growth in the popularity of video games. In professional gaming, individuals play video games competitively while their matches and games are streamed online to a global audience. As a result of the growth in the sector, compensation for some individuals has reached well into six and seven figures. Knowledge of these salaries has resulted in an influx of individuals interested in working in professional gaming. This study investigates not only those individuals who play video games professionally, but …