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Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

2012

Information literacy

Publications and Research

Articles 1 - 6 of 6

Full-Text Articles in Social and Behavioral Sciences

Professor Sheidlower's New Book, John A. Drobnicki Jul 2012

Professor Sheidlower's New Book, John A. Drobnicki

Publications and Research

The book Humor and Information Literacy was co-authored by Scott Sheidlower and Joshua Vossler.


Bridging The Gap Through Collaboration:, Rebecca Arliss, Carlos Arguelles, Rodolfo Hernandez May 2012

Bridging The Gap Through Collaboration:, Rebecca Arliss, Carlos Arguelles, Rodolfo Hernandez

Publications and Research

No abstract provided.


Mobile Information Literacy Let’S Use An App For That!, Stefanie Havelka, Alevtina Verbovetskaya Mar 2012

Mobile Information Literacy Let’S Use An App For That!, Stefanie Havelka, Alevtina Verbovetskaya

Publications and Research

Presentation at 3Ts 2012: Engaging Students with Transliteracy, Technology, and Teaching conference,


Selective And (Subtle) Marketing Of Library Instruction, Mark Aaron Polger, Karen Okamoto Jan 2012

Selective And (Subtle) Marketing Of Library Instruction, Mark Aaron Polger, Karen Okamoto

Publications and Research

No abstract provided.


Mobile Information Literacy Let's Use An App For That!, Stefanie Havelka, Alevtina Verbovetskaya Jan 2012

Mobile Information Literacy Let's Use An App For That!, Stefanie Havelka, Alevtina Verbovetskaya

Publications and Research

No abstract provided.


Get In The Game: Developing An Information Literacy Classroom Game, Maura A. Smale Jan 2012

Get In The Game: Developing An Information Literacy Classroom Game, Maura A. Smale

Publications and Research

Much current research in the field of games-based learning demonstrates that games can be successfully incorporated into educational contexts to increase student engage-ment, motivation, and learning. Academic librarians are also using games as an innova-tive instructional strategy to strengthen students’ research skills and their understanding of information literacy concepts. This article discusses the development and implemen-tation of Quality Counts, a classroom information literacy game designed to teach un-dergraduate students how to evaluate Internet sources. After a brief overview of the game’s development and rules, the article describes the process of playing Quality Counts in several classes and presents the results …