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Social and Behavioral Sciences Commons

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Articles 1 - 6 of 6

Full-Text Articles in Social and Behavioral Sciences

The 1-2-3 Of Market Research For Business Startups: A Case Study In Library Instruction, Daniel Le, Marie-Louise Watson Aug 2022

The 1-2-3 Of Market Research For Business Startups: A Case Study In Library Instruction, Daniel Le, Marie-Louise Watson

Georgia Library Quarterly

This article describes a practical way to teach student entrepreneurs to search and use market data for business startup plans. The conventional way of teaching students to find articles and business intelligence based on a class assignment can be challenging for many students without an academic business background. This library instruction approach sequentially uses three databases enriched with business data and infographics to support the development of critical thinking for student entrepreneurs. It teaches entrepreneurial personality support, analysis, visualization, and market mapping.


News - University Of Georgia School Of Law, Rachel S. Evans Apr 2019

News - University Of Georgia School Of Law, Rachel S. Evans

Georgia Library Quarterly

No abstract provided.


News - University Of West Georgia, E. Lorene Flanders Apr 2017

News - University Of West Georgia, E. Lorene Flanders

Georgia Library Quarterly

No abstract provided.


Can Library Research Be Fun? Using Games For Information Literacy Instruction In Higher Education, Jennifer Young Jul 2016

Can Library Research Be Fun? Using Games For Information Literacy Instruction In Higher Education, Jennifer Young

Georgia Library Quarterly

Collectively, the world's population spends about 3 billion hours a week playing video games. To reach game-playing audiences of all ages, educators, including library instructors, are embracing game-based learning to engage and motivate students the same way that games do. In looking at the collective wisdom on what makes a good game, and providing concrete examples of library gaming projects, this paper discusses the best practices for creating virtual and virtual-reality hybrid games for bibliographic instruction. The author explores the literature on gamification and games used for teaching information literacy in higher education, and provides recommendations gleaned from existing research …


Publication Trends In Library Reserves: A Quantitative Content Analysis, Denise Dimsdale Jul 2015

Publication Trends In Library Reserves: A Quantitative Content Analysis, Denise Dimsdale

Georgia Library Quarterly

A quantitative content analysis of abstracts on the topic of library reserves in the databases Library, Information Science and Technology Abstracts (LISTA), Library Literature and Information Science Index (LLI), and Library and Information Science Abstracts (LISA) was conducted in order to identify subtopics and research trends over time. Seven of the most frequent library reserves subtopics were identified: electronic reserves, implementation, physical reserves, evaluation, E-Reserves software, copyright, and learning management systems. Results indicate that library reserve related topics appear slowly in the early literature and begin to drop off in frequency in 2008.


News - University Of West Georgia, E. Lorene Flanders Jul 2013

News - University Of West Georgia, E. Lorene Flanders

Georgia Library Quarterly

No abstract provided.