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Social and Behavioral Sciences Commons

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Articles 1 - 8 of 8

Full-Text Articles in Social and Behavioral Sciences

Centros Culturales Como Motor De Desarrollo Local, Sylvie Duran Nov 2008

Centros Culturales Como Motor De Desarrollo Local, Sylvie Duran

Sylvie E. Duran Mrs.

Presentation on cultural centers: how was the concept born and how it has evolved. Challenges for designing clearly and implementing "cultural centers" following cultural rights, sustainability and participation concerns.


Intro To The Digital World -- For Nlu Academic Cabinet, August 2008, Kathleen A. Walsh Aug 2008

Intro To The Digital World -- For Nlu Academic Cabinet, August 2008, Kathleen A. Walsh

Faculty Publications

Designed as a "beginner's intro" to online life and online learning; themed around 3 questions: what's going on in the digital world?, what's wrong with these kids today (Gen M)?, and what could all of this mean for online teaching and learning at NLU?


Lobbying For Human Rights: From The League Of Nations To The Equal Rights Amendment—The Case Of Florence Kitchelt, Connecticut Peace Activist And Feminist”, Danelle L. Moon Aug 2008

Lobbying For Human Rights: From The League Of Nations To The Equal Rights Amendment—The Case Of Florence Kitchelt, Connecticut Peace Activist And Feminist”, Danelle L. Moon

Danelle L. Moon

No abstract provided.


Digital Treasures From The Mountain West Digital Library, Cheryl D. Walters May 2008

Digital Treasures From The Mountain West Digital Library, Cheryl D. Walters

Cheryl D. Walters

Slideshow spotlights selections from Utah and Nevada's archival and research digital libraries as featured in the Mountain West Digital Library (http://mwdl.org). Created for looping presentation during conference venues.


The Honourable Robert Edward Clifford (1767-1817): Maps And Mysteries, Cathy Moulder May 2008

The Honourable Robert Edward Clifford (1767-1817): Maps And Mysteries, Cathy Moulder

Cathy Moulder

Robert Clifford was an Englishman, a renowned map collector – and probably a spy. He lived a quiet scholarly life in Paris during the French Revolution and early years of the Napoleonic era. But his correspondence with John Graves Simcoe reveals an exciting escape from France in 1803 with a trunk of secret maps and plans. Could the maps in McMaster University Library's collection have been part of that daring escape?


The Shifting Sands Of Success: Digital Planning Case Study Utilizing Library Science/Archive Graduate Students, Danelle L. Moon May 2008

The Shifting Sands Of Success: Digital Planning Case Study Utilizing Library Science/Archive Graduate Students, Danelle L. Moon

Danelle L. Moon

No abstract provided.


Searching For Binding Partners For The Novel Phkg1 Variant, Phkγ 181, Kishore Polireddy Apr 2008

Searching For Binding Partners For The Novel Phkg1 Variant, Phkγ 181, Kishore Polireddy

Student Research Conference Select Presentations

Phopshorylase kinase (PhK) is a hexadecameric holoenzyme made up of four different subunits in the arrangement (αβγδ)4 and has total molecular mass of 1.3MDa. Alpha and β are regulatory subunits, γ is catalytic, and δ is an intrinsic molecule of calmodulin. PhK is a serine threonine kinase with glycogenolytic regulatory functions. Our lab has recently discovered that the γ subunit can be alternatively processed to produce a truncated form of 181 residues (γ-181). This variant of γ contains a phosphorylation site for PK-C, and its activity is influenced by this phosphorylation. We are using a LexA based yeast two hybrid …


A Hybrid Approach To Projects In Gaming Courses, Amber Settle, Joe Linhoff, André Berthiaume Feb 2008

A Hybrid Approach To Projects In Gaming Courses, Amber Settle, Joe Linhoff, André Berthiaume

Amber Settle

We describe an approach to projects used in game development courses that supports learning individual skills while also developing team skills. Early assignments focus on developing individual skills in coding and content creation, and when those skills are honed, students form teams to work on a larger and more complex game. Classes that use a hybrid approach, that is individual projects that build toward a large group project, allow students to solidly learn game development skills required of gaming graduates and yet stimulate creativity and challenge students to move beyond their comfort zone.