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Full-Text Articles in Systems Architecture

Modeling And Architectural Simulations Of The Statistical Static Timing Analysis Of The Variation Sources For Vlsi Circuits, Abu M. Baker Apr 2013

Modeling And Architectural Simulations Of The Statistical Static Timing Analysis Of The Variation Sources For Vlsi Circuits, Abu M. Baker

College of Engineering: Graduate Celebration Programs

As CMOS technology scales down, process variation introduces significant uncertainty in power and performance to VLSI circuits and significantly affects their reliability. Although Static-Timing Analysis (STA) remains an excellent tool, current trends in process scaling have imposed significant difficulties to STA. As one of the promising solutions, Statistical static timing analysis (SSTA) has become the frontier research topic in recent years in combating such variation effects. This poster will be focusing on two aspects of SSTA and its applications in VLSI designs: (1) Statistical timing modeling and analysis; and (2) Architectural implementations of the atomic operations (max and add) using …


Pvw: Designing Virtual World Server Infrastructure, Francis Chang, C. Mic Bowman, Wu-Chi Feng Jan 2010

Pvw: Designing Virtual World Server Infrastructure, Francis Chang, C. Mic Bowman, Wu-Chi Feng

Computer Science Faculty Publications and Presentations

This paper presents a high level overview of PVW (Partitioned Virtual Worlds), a distributed system architecture for the management of virtual worlds. PVW is designed to support arbitrarily large and complex virtual worlds while accommodating dynamic and highly variable user population and content distribution density. The PVW approach enables the task of simulating and managing the virtual world to be distributed over many servers by spatially partitioning the environment into a hierarchical structure. This structure is useful both for balancing the simulation load across many nodes, as well as features such as geometric simplification and distribution of dynamic content.


Xpu: A Distributed Architecture For Metaverses, Francis Chang, C. Mic Bowman, Wu-Chi Feng Jan 2010

Xpu: A Distributed Architecture For Metaverses, Francis Chang, C. Mic Bowman, Wu-Chi Feng

Computer Science Faculty Publications and Presentations

A significant problem of designing 3D virtual worlds (such as metaverses) is developing a scalable architecture that can manage millions of simultaneous users in an interactive 3D environment. This paper presents XPU (Extremely Partitioned Universe), a hierarchical client-server architecture for developing highly scalable metaverses. This design addresses the problem of dynamically partitioning the world to manage network and computing resources.


Multi-Core Processors And The Future Of Parallelism In Software, Ryan Christopher Youngman Jan 2007

Multi-Core Processors And The Future Of Parallelism In Software, Ryan Christopher Youngman

Theses Digitization Project

The purpose of this thesis is to examine multi-core technology. Multi-core architecture provides benefits such as less power consumption, scalability, and improved application performance enabled by thread-level parallelism.


Keynote: Emerging Era Of Cooperative Empowerment: Grid, Peer-To-Peer, And Community Computing, Dr. Javed I. Khan Aug 2005

Keynote: Emerging Era Of Cooperative Empowerment: Grid, Peer-To-Peer, And Community Computing, Dr. Javed I. Khan

International Conference on Information and Communication Technologies

In this paper we discuss an emerging trend in high performance computing-the social or community computing. The emergence of screensaver computing, grid computing, peer-to-peer systems, and their demonstrated ability to garner computing power as potent as the supercomputers seems to be auspicious. In this paper we discuss the new phenomenon of community computing-including their potential applications in solving a new set of grand challenge problems. We also discuss the previously uncharted technological challenges architects of these new paradigms are addressing.


Implementing Simple Protocols In Multiple Processors Control Applications, Steve Hsiung, Tyson Mccall, Corinne Ransberger Jan 2005

Implementing Simple Protocols In Multiple Processors Control Applications, Steve Hsiung, Tyson Mccall, Corinne Ransberger

Engineering Technology Faculty Publications

Using microprocessor/microcontroller in various control applications is not only one of the major topics in Engineering Technology curricula, but also of interest in industry applications. To accomplish it correctly the process of designing application programs starts from the individual module development through extensive testing, verification, and modification. Applying these developed modules in a useful manner requires the links and integrations that lead to the practical project implementation. Frequently, in students' senior project designs and faculty's research plans, the microprocessor/microcontroller resources become scarce or cause conflicts during the modules' integration stage. To accommodate the shortfall of the resources and resolve any …


A Multi-Agent Architecture For Internet Distributed Computing System, Rodelyn Reyes Samson Jan 2003

A Multi-Agent Architecture For Internet Distributed Computing System, Rodelyn Reyes Samson

Theses Digitization Project

This thesis presents the developed taxonomy of the agent-based distributed computing systems. Based on this taxonomy, a design, implementation, analysis and distribution protocol of a multi-agent architecture for internet-based distributed computing system was developed. A prototype of the designed architecture was implemented on Spider III using the IBM Aglets software development kit (ASDK 2.0) and the language Java.


A Study Of Dynamic Optimization Techniques: Lessons And Directions In Kernel Design, Calton Pu, Jonathan Walpole Jan 1993

A Study Of Dynamic Optimization Techniques: Lessons And Directions In Kernel Design, Calton Pu, Jonathan Walpole

Computer Science Faculty Publications and Presentations

The Synthesis kernel [21,22,23,27,28] showed that dynamic code generation, software feedback, and fine-grain modular kernel organization are useful implementation techniques for improving the performance of operating system kernels. In addition, and perhaps more importantly, we discovered that there are strong interactions between the techniques. Hence, a careful and systematic combination of the techniques can be very powerful even though each one by itself may have serious limitations. By identifying these interactions we illustrate the problems of applying each technique in isolation to existing kernels. We also highlight the important common under-pinnings of the Synthesis experience and present our ideas on …