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Lvc Interaction Within A Mixed Reality Training System, Brian Pollock, Eliot H. Winer, Stephen B. Gilbert, Julio De La Cruz Jan 2012

Lvc Interaction Within A Mixed Reality Training System, Brian Pollock, Eliot H. Winer, Stephen B. Gilbert, Julio De La Cruz

Industrial and Manufacturing Systems Engineering Conference Proceedings and Posters

The United States military is increasingly pursuing advanced live, virtual, and constructive (LVC) training systems for reduced cost, greater training flexibility, and decreased training times. Combining the advantages of realistic training environments and virtual worlds, mixed reality LVC training systems can enable live and virtual trainee interaction as if co-located. However, LVC interaction in these systems often requires constructing immersive environments, developing hardware for live-virtual interaction, tracking in occluded environments, and an architecture that supports real-time transfer of entity information across many systems. This paper discusses a system that overcomes these challenges to empower LVC interaction in a reconfigurable, mixed ...