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Full-Text Articles in Computer Engineering

University Of Rhode Island Course Information Assistant, Daniel Gauthier May 2019

University Of Rhode Island Course Information Assistant, Daniel Gauthier

Senior Honors Projects

Personal voice-interactive systems have become ubiquitous in daily life. There are many of these digital assistants such as Siri, Alexa, and Google Assistant. The chances are high you have access to one right now. This technology has reached a point where the context of a conversation can be maintained, which is a vast improvement over earlier technology. Interactions without conversational context can limit interactions greatly and this was the case for previous digital assistants. Every time someone would say something to an assistant, it was like they were constantly changing operators on a customer service line. The assistants can now ...


Djukebox: A Mobile Application Senior Project, Alexander M. Mitchell Jun 2017

Djukebox: A Mobile Application Senior Project, Alexander M. Mitchell

Computer Science and Software Engineering

I’m going to discuss the process used to research, design, and develop a mobile application to handle song requests from patrons to disc jockeys. The research phase was completed in the first half of the project, during CSC-491, along with much of the design. The rest of the design and all of the development was completed during CSC-492. Once development began there were times when reverting back to the design phase was needed, which became apparent as more was learned about the mobile platform chosen for development, Android, and the backend server utilized, Google Firebase. Ultimately the project was ...


Poly Drop, Zachary T. Scott, Lilly J. Paul Jun 2017

Poly Drop, Zachary T. Scott, Lilly J. Paul

Computer Engineering

Poly Drop is a software interface to control an Open Drop digital micro-fluidics system. We obtained a hardware system from Gaudi labs. Our task was to create a Graphical User Interface that made the control of the device easier and more automated for better testing. We created software that had 3 parts: a control GUI, arduino code to control the hardware, and Image Analysis that gives the user information such as location and color of liquid drops as they move across the electrode grid of the Open Drop system. The GUI was developed using Java Swing. The communication between the ...