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Computer Engineering Commons

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2008

User-friendliness

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Full-Text Articles in Computer Engineering

Using Triz For Maximizing Information Presentation In Gui, Umakant Mishra Oct 2008

Using Triz For Maximizing Information Presentation In Gui, Umakant Mishra

Umakant Mishra

The modern software tools provide numerous graphic elements in their GUI, which demand more and more screen space. As the size of a display screen cannot be extended beyond a limit, it is typically seen as a constraint in a graphical user interface.

Looking from a TRIZ perspective, the computer screen should display all the information that the user needs (Ideal Final Result). There are various methods of addressing the problem of screen space, some of which are, ”using icons for windows”, “the desktop metaphor”, “the large virtual workspace metaphor”, “multiple virtual workspaces”, “overlapping windows” and “increasing dimensions” etc.

There …


Using Triz To Improve Navigation In Gui, Umakant Mishra Oct 2008

Using Triz To Improve Navigation In Gui, Umakant Mishra

Umakant Mishra

A typical user interface consists of several buttons, menus, windows, trees and other type of controls. The increased number of GUI elements and complexities of the GUI controls necessitate the user to acquire certain level of skill and efficiency in order to operate the GUI. There are many situations which further make the navigation difficult. Ideally the user should face no difficulties in navigating through the user interface. Any operation in the graphical user interface should require minimum pointer operations from the user (Ideal Final Result). This objective of a graphical user interface has led to several inventions trying to …


Using Triz For Minimizing Cursor Movements In Gui, Umakant Mishra Oct 2008

Using Triz For Minimizing Cursor Movements In Gui, Umakant Mishra

Umakant Mishra

Although a GUI is a revolutionary development over its predecessors, it suffers from a typical shortcoming that it requires a lot of pointer movements. As pointer movement is a slow process it affects the overall performance of a GUI operation. Besides too much pointer movement can frustrate a user. Hence, it is desirable to reduce the pointer movements while performing any action through a typical GUI. Ideally the user need not move the pointer to initiate a GUI based operation. In other words the pointer itself should automatically move onto the desired location on the graphical user interface (Ideal Final …


Inventions On Improving Visibility Of Gui Elements, Umakant Mishra Oct 2008

Inventions On Improving Visibility Of Gui Elements, Umakant Mishra

Umakant Mishra

The evolution of computing technology has witnessed tremendous growth in the processing power of the computer. The memory and storage capabilities are also increasing year after year. In contrast to the above, the display area of a PC monitor remains the same. This inhibits the productivity of a computer, as the user does not just have enough view area to interact with the computer. Ideally the display screen should accommodate all required data, objects and GUI elements for user interaction. If some data or object is hidden behind or remaining beyond the display area, it should automatically come to the …


Inventions On User Friendliness Of A Gui- A Triz Based Analysis, Umakant Mishra Oct 2008

Inventions On User Friendliness Of A Gui- A Triz Based Analysis, Umakant Mishra

Umakant Mishra

Although a GUI is considered to be convenient it still has certain shortcomings like ambiguity of pictorial symbols, difficulty of cursor movements, difficulty of interacting with smaller graphic elements, likeliness of making mistakes by slip of fingers, demand of more screen space, difficulty of searching in nested containers etc. Many users fail to operate a computer satisfactorily because of the special skill or training required to operate it. In order to avoid this problem, it is necessary to design the user interface in such a way that even an untrained user should also be able to operate the computer effectively …


Using Triz To Design Error-Free Gui, Umakant Mishra Oct 2008

Using Triz To Design Error-Free Gui, Umakant Mishra

Umakant Mishra

A graphical user interface has a lot of advantages over its predecessors. Its beauty, simplicity, adaptability, user-friendliness, visual clarity, speed and ease of operation have made it popular and suitable to a broad range of users. But a GUI also has certain limitations. Like any other type of user interface, a GUI can also be operated wrongly which may yield undesirable results. A good GUI should be intelligent to determine user’s intention and disallow him doing wrong operations. A less error-prone GUI is certainly more effective and efficient. Ideally the GUI should prevent users from doing any mistake while operating …