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Full-Text Articles in Computer Engineering

Virtual Reality For Baseball Batting, Fengchen Gong, Tianjie Jia, Hong Tan, Casey Kohr Aug 2018

Virtual Reality For Baseball Batting, Fengchen Gong, Tianjie Jia, Hong Tan, Casey Kohr

The Summer Undergraduate Research Fellowship (SURF) Symposium

Nowadays, researchers explore the applications of Virtual Reality in different aspects of people’s lives. A few studies of Virtual Reality focus on applications in sports training. In this research area, one of the most important benefits is that athletes can focus on the training of one specific skill at one time. This SURF project focuses on the development of the virtual reality environment by designing targeted training for baseball batters, with the goal to achieve sufficient realism as judged by the Purdue baseball coaches. With the Virtual Reality training, baseball batters can practice and perfect a specific skill without a …


Haptic Foot Feedback For Kicking Training In Virtual Reality, Hank Huang, Hong Tan Aug 2016

Haptic Foot Feedback For Kicking Training In Virtual Reality, Hank Huang, Hong Tan

The Summer Undergraduate Research Fellowship (SURF) Symposium

As means to further supplement athletic performances increases, virtual reality is becoming helpful to sports in terms of cognitive training such as reaction, mentality, and game strategies. With the aid of haptic feedback, interaction with virtual objects increases by another dimension, in addition to the presence of visual and auditory feedback. This research presents an integrated system of a virtual reality environment, motion tracking system, and a haptic unit designed for the dorsal foot. The prototype simulates a scenario of virtual kicking and returns haptic response upon collision between the user’s foot and virtual object. The overall system was evaluated …