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Computer Engineering Commons

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Full-Text Articles in Computer Engineering

Expression Morphing Between Different Orientations, Tao Fu Jan 2004

Expression Morphing Between Different Orientations, Tao Fu

Electronic Theses and Dissertations

How to generate new views based on given reference images has been an important and interesting topic in the area of image-based rendering. Two important algorithms that can be used are field morphing and view morphing. Field morphing, which is an algorithm of image morphing, generates new views based on two reference images which were taken at the same viewpoint. The most successful result of field morphing is morphing from one person's face to the other one's face. View morphing, which is an algorithm of view synthesis, generates in between views based on two reference views which were ...


Data Bandwidth Reduction Techniques For Distributed Embedded Simulatio, Hubert Bahr Jan 2004

Data Bandwidth Reduction Techniques For Distributed Embedded Simulatio, Hubert Bahr

Electronic Theses and Dissertations

Maintaining coherence between the independent views of multiple participants at distributed locations is essential in an Embedded Simulation environment. Currently, the Distributed Interactive Simulation (DIS) protocol maintains coherence by broadcasting the entity state streams from each simulation station. In this dissertation, a novel alternative to DIS that replaces the transmitting sources with local sources is developed, validated, and assessed by analytical and experimental means. The proposed Concurrent Model approach reduces the communication burden to transmission of only synchronization and model-update messages. Necessary and sufficient conditions for the correctness of Concurrent Models in a discrete event simulation environment are established by ...


A Mobile Robotic Computing Platform For Three-Dimensional Indoor Mappi, Kenneth Mccoig Jan 2004

A Mobile Robotic Computing Platform For Three-Dimensional Indoor Mappi, Kenneth Mccoig

Electronic Theses and Dissertations

There are several industries exploring solutions to quickly and accurately digitize unexplored indoor environments, into useable three-dimensional databases. Unfortunately, there are inherent challenges to the indoor mapping process such as, scanning limitations and environment complexity, which require a specific application of tools to map an environment precisely with low cost and high speed. This thesis successfully demonstrates the design and implementation of a low cost mobile robotic computing platform with laser scanner, for quickly mapping with high resolution, urban and/or indoor environments using a gyro-enhanced orientation sensor and selectable levels of detail. In addition, a low cost alternative solution ...


Web-Based Circuit Design Simulation Package For Solving Electrical Eng, Shadi Harb Jan 2004

Web-Based Circuit Design Simulation Package For Solving Electrical Eng, Shadi Harb

Electronic Theses and Dissertations

A Web-based circuit design package has been improved and evaluated to provide students with an enhanced and innovative teaching tools package for the electrical circuit design course. The project objectives can be summarized as follows: 1) developing enhanced problem solving skills using a Web-based environment, 2) developing the design skills and sharpening the critical thinking process, 3) developing a generic and comprehensive teaching/learning circuit package as an extention to the Electrical Engineering virtual lab environment, which gives students the capability to practice and experience all the circuit design skills with minimum cost and effort. The project provides the students ...


An Approach For Computing Intervisibility Using Graphical Processing U, Judd Tracy Jan 2004

An Approach For Computing Intervisibility Using Graphical Processing U, Judd Tracy

Electronic Theses and Dissertations

In large scale entity-level military force-on-force simulations it is essential to know when one entity can visibly see another entity. This visibility determination plays an important role in the simulation and can affect the outcome of the simulation. When virtual Computer Generated Forces (CGF) are introduced into the simulation these intervisibilities must now be calculated by the virtual entities on the battlefield. But as the simulation size increases so does the complexity of calculating visibility between entities. This thesis presents an algorithm for performing these visibility calculations using Graphical Processing Units (GPU) instead of the Central Processing Units (CPU) that ...


Data Transmission Scheduling For Distributed Simulation Using Packet A, Juan Vargas-Morales Jan 2004

Data Transmission Scheduling For Distributed Simulation Using Packet A, Juan Vargas-Morales

Electronic Theses and Dissertations

Communication bandwidth and latency reduction techniques are developed for Distributed Interactive Simulation (DIS) protocols. Using logs from vignettes simulated by the OneSAF Testbed Baseline (OTB), a discrete event simulator based on the OMNeT++ modeling environment is developed to analyze the Protocol Data Unit (PDU) traffic over a wireless flying Local Area Network (LAN). Alternative PDU bundling and compression techniques are studied under various metrics including slack time, travel time, queue length, and collision rate. Based on these results, Packet Alloying, a technique for the optimized bundling of packets, is proposed and evaluated. Packet Alloying becomes more active when it is ...