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Full-Text Articles in Computer Engineering

Supporting Teacher Orchestration In Ubiquitous Learning Environments: A Study In Primary Education, Juan Muñoz Cristóbal, Ivan Jorrín Abellán, Juan Asensio Perez, Alejandra Martínez Monés, Luis Prieto, Yannis Dimitriadis Dec 2014

Supporting Teacher Orchestration In Ubiquitous Learning Environments: A Study In Primary Education, Juan Muñoz Cristóbal, Ivan Jorrín Abellán, Juan Asensio Perez, Alejandra Martínez Monés, Luis Prieto, Yannis Dimitriadis

Ivan M. Jorrín Abellán

During the last decades, educational contexts have transformed into complex technological and social ecologies, with mobile devices expanding the scope of education beyond the traditional classroom, creating so-called Ubiquitous Learning Environments (ULEs). However, these new technological opportunities entail an additional burden for teachers, who need to manage and coordinate the resources involved in such complex educational scenarios in a process known as “orchestration”. This paper presents the evaluation of the orchestration support provided by GLUEPS-AR, a system aimed to help teachers in the coordination of across-spaces learning situations carried out in ULEs. The evaluation, following an interpretive research perspective, relied ...


Coming Down To Earth: Helping Teachers Use 3d Virtual Worlds In Across-Spaces Learning Situations, Juan Muñoz Cristóbal, Luis Prieto, Juan Asensio Pérez, Alejandra Martínez Monés, Ivan Jorrín Abellán, Yannis Dimitriadis Dec 2014

Coming Down To Earth: Helping Teachers Use 3d Virtual Worlds In Across-Spaces Learning Situations, Juan Muñoz Cristóbal, Luis Prieto, Juan Asensio Pérez, Alejandra Martínez Monés, Ivan Jorrín Abellán, Yannis Dimitriadis

Ivan M. Jorrín Abellán

Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created designs across different 3DVW platforms, or the lack of integration of 3DVWs with existing technologies in the classroom ecosystem (e.g., widespread web-based learning platforms such as Moodle, or mobile augmented reality applications). Focusing on a specific kind of 3DVW (virtual globes, such as Google Earth, used like 3DVWs), we propose a system that enables teachers to deploy ...