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Full-Text Articles in Computer Engineering

Teaching The Internet Of Things: Bridging A Path From Cpe329, Steven Han, Rafael Lopez Dec 2016

Teaching The Internet Of Things: Bridging A Path From Cpe329, Steven Han, Rafael Lopez

Computer Engineering

“The ability to connect, communicate with, and remotely manage an incalculable number of networked, automated devices via the Internet is becoming pervasive, from the commercial kitchen to the residential basement room to the arm of the fitness buff.” - WSO2

In this report, we will investigate procedures and technologies used in IoT. A variety of cloud platforms will be described to demonstrate its strengths and usage on IoT applications. Furthermore, demonstrate the most popular hardware being used in several of these applications. This report is aimed to give a good understanding on what it takes to put together an IoT application ...


Rocket Stats, Kyle Cornelison Dec 2016

Rocket Stats, Kyle Cornelison

Computer Science and Software Engineering

An Android application to allow Rocket League players to view their stats and track progress.


Oluso, Diego Fernandez, Tyler Heucke, Nishant Mattu, Michael Roesch Jun 2016

Oluso, Diego Fernandez, Tyler Heucke, Nishant Mattu, Michael Roesch

Computer Engineering

Oluso is a new startup offering affordable, inexpensive technology to empower the individual. Our product is designed to keep the user in contact with someone close to them in emergency situations. Over the course of the past several months we have performed interviews with both individuals who may be interested in this product as well as organizations who may be interested in purchasing this product for their members. Our product is nearing completion and all of the companies we have interviewed have displayed a significant amount of interest in our product. The combination of easy communication and peace of mind ...


Pinpoint: Location Beacon And Tracking, Ezequiel Lopez Iii Jun 2016

Pinpoint: Location Beacon And Tracking, Ezequiel Lopez Iii

Computer Engineering

The purpose of Pinpoint was to create a device that can collect and transmit location information for multiple users on a wireless network. The device would be used to keep track of and communicate with other users nearby. The final design includes a touchscreen display as a graphical user interface (GUI), an XBee RF module for wireless networking, a GPS receiver for location tracking, and a Programmable System on a Chip (PSoC) to control the modules.


Ipv6 And Ospf Networks Lab, Kevin Jeremy Watson Jun 2016

Ipv6 And Ospf Networks Lab, Kevin Jeremy Watson

Computer Engineering

No abstract provided.


Stand, Lisa Yip Jun 2016

Stand, Lisa Yip

Computer Engineering

With busy lives, people sometimes forget to take breaks for multiple hours at a time. The purpose of this project is to remind the user to move around every hour if they have not already. To do so, stand will be a light weight fitness tracker that will detect the number of steps made within an hour. If the step count, dependent on goals, is not met then a vibration motor will gently remind them to take a break and walk. The data throughout the day will be shown on an iOS application where the user will be able to ...


El Capitán: Cal Poly Rose Float Digital Drive System, Gregory Raffi Baghdikian Jun 2016

El Capitán: Cal Poly Rose Float Digital Drive System, Gregory Raffi Baghdikian

Computer Engineering

In today’s world of smartphones, self-driving cars, and internet-connected coffee makers, it seems as if computers are contained in everything around us. These “embedded systems” have become critical components of our lives, improving everything about the things they control, from cost, to speed, to simplicity. One area that embedded systems has hardly gained a foothold is in the world of floatbuilding. Most of the floats in the Tournament of Roses Parade, including the one built jointly by Cal Poly San Luis Obispo and Cal Poly Pomona, are technologically very simple, using mostly analog components and rudimentary discrete digital logic ...


Musictrakr, Benjamin Lin Jun 2016

Musictrakr, Benjamin Lin

Computer Engineering

MusicTrackr is an IoT device that musicians attach to their instruments. The device has a start and stop button that allows users to record their playing sessions. Each recorded session is sent wirelessly to a cloud database. An accompanying website displays all of the recorded sessions, organized by date. After picking a specific date, the user can view graphs showing total practice time and average session length as well play back any recordings during that date. In addition, the user may add comments to any specific date or recording. Lastly, the user may tag a specific date with a color ...


Duck Watch: A Smart System For Public Lap Pools, Daniel Griffith, Jill Thetford Jun 2016

Duck Watch: A Smart System For Public Lap Pools, Daniel Griffith, Jill Thetford

Computer Engineering

This paper presents Duck Watch, a proof of concept for a smart swimming pool. With our system, a swimmer will be able to log on to our website prior to leaving his or her house to help them decide if the conditions are favorable to go to a public lap swimming pool. Our system will inform the user of a number of environmental factors such as water temperature, exterior temperature, and humidity, as well as whether or not there are any open lanes currently.


A Multi-Carrier Collaborative Solution To Minimize Connectivity-Loss, Michael Wong Jun 2016

A Multi-Carrier Collaborative Solution To Minimize Connectivity-Loss, Michael Wong

Master's Theses and Project Reports

Nearly two-thirds of Americans own a smart phone, and 19% of Americans rely on their smartphone for either accessing valuable information or staying connected with their friends and family across the globe [15]. Staying always-on and always-connected to the Internet is one of the most important and useful features of a smartphone. This connection is used by almost every single application on the device including web browsers, email clients, messaging applications, etc. Unfortunately, the cellular networks on our smartphones are not perfect and do not always have cellular signal. Our devices often lose Internet connection when users are on the ...