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Full-Text Articles in Computer Engineering

Work In Progress: Automating Proportion/Period Scheduling, David Steere, Jonathan Walpole, Calton Pu Dec 1999

Work In Progress: Automating Proportion/Period Scheduling, David Steere, Jonathan Walpole, Calton Pu

Computer Science Faculty Publications and Presentations

The recent effort to define middleware capable of supporting real-time applications creates the opportunity to raise the level of abstraction presented to the programmer. We propose that proportion/period is a better abstraction for specifying resource needs and allocation than priorities. We are currently investigating techniques to address some issues that are restricting use of proportion/period scheduling to research real-time prototypes. In particular, we are investigating techniques to automate the task of selecting proportion and period, and that allow proportion/period to incorporate job importance under overload conditions.


The Internet Name Game And The Nonprofit Solution, Roger A. Lohmann Oct 1999

The Internet Name Game And The Nonprofit Solution, Roger A. Lohmann

Faculty & Staff Scholarship

This paper is a case study of the campaign to create a new internet names authority to handle the assignment of internet domain names. Almost everyone knows by now that the Internet was originally a defense research project, which morphed into a research network for scientists and then into a tool of higher education and eventually into the commercial and general household utility we know today. In terms familiar to nonprofit research community what began in the state sector, expanded into the third sector and then into the market and household sectors and the consumer economy. There is a second …


Fine-Grain Period Adaptation In Soft Real-Time Environments, David Steere, Joshua Gruenberg, Dylan Mcnamee, Calton Pu, Jonathan Walpole Sep 1999

Fine-Grain Period Adaptation In Soft Real-Time Environments, David Steere, Joshua Gruenberg, Dylan Mcnamee, Calton Pu, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Reservation-based scheduling delivers a proportion of the CPU to jobs over a period of time. In this paper we argue that automatically determining and assigning this period is both possible and useful in general purpose soft real-time environments such as personal computers and information appliances. The goal of period adaptation is to select the period over which a job is guaranteed to receive its portion of the CPU dynamically and automatically. The choice of period represents a trade-off between the amount of jitter observed by the job and the overall efficiency of the system. Secondary effects of period include quantization …


Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole Sep 1999

Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Applications with real-rate progress requirements, such as mediastreaming systems, are difficult to deploy in shared heterogenous environments such as the Internet. On the Internet, mediastreaming systems must be capable of trading off resource requirements against the quality of the media streams they deliver, in order to match wide-ranging dynamic variations in bandwidth between servers and clients. Since quality requirements tend to be user- and task-specific, mechanisms for capturing quality of service requirements and mapping them to appropriate resource-level adaptation policies are required. In this paper, we describe a general approach for automatically mapping user-level quality of service specifications onto resource …


An Investigation Into The Causes And Effects Of Legacy Status In A System With A View To Assessing Both Systems Currently In Use And Those Being Considered For Introduction, Patricia O'Byrne Apr 1999

An Investigation Into The Causes And Effects Of Legacy Status In A System With A View To Assessing Both Systems Currently In Use And Those Being Considered For Introduction, Patricia O'Byrne

Other resources

This dissertation analyses the area of legacy systems and determines the effects that are exhibited in legacy systems, presenting them in a legacy effect determination framework, so that management can ascertain whether the system they have is a legacy system. An analysis of legacy causal criteria is carried out, resulting in a table of legacy causes. A new definition of legacy systems is put forward, by defining legacy status as a status held by a legacy system. “A system exhibits legacy status if it is deficient in terms of its suitability to the business, its platform suitability or application software …


An Improved Asynchronous Implementation Of A Fast Fourier Transform Architecture For Space Applications, David J. Barnhart Mar 1999

An Improved Asynchronous Implementation Of A Fast Fourier Transform Architecture For Space Applications, David J. Barnhart

Theses and Dissertations

A second-generation fully asynchronous Fast Fourier Transform (FFT) processor for space applications is developed in this thesis. A high-performance patented FFT architecture invented by Suter and Stevens was used as the basis for a 16-point FFT (FFT-16) processor design. A brief derivation of the architecture, the asynchronous design methodologies used and space-based integrated circuit issues are presented. The Synopsys VLSI CAD system and a radiation tolerant design library developed by the Air Force Research Laboratory were used to implement the design. A critical building block of the FFT-16, the FFT-4, was fabricated as a cost-effective method to validate the cell …


A Scalable Multiprocessor, Charles Yarbrough Jan 1999

A Scalable Multiprocessor, Charles Yarbrough

Honors Capstone Projects and Theses

No abstract provided.


Adaptive Resource Management Via Modular Feedback Control, Ashvin Goel, David Steere, Calton Pu, Jonathan Walpole Jan 1999

Adaptive Resource Management Via Modular Feedback Control, Ashvin Goel, David Steere, Calton Pu, Jonathan Walpole

Computer Science Faculty Publications and Presentations

A key feature of tomorrow’s operating systems and runtime environments is their ability to adapt. Current state of the art uses an ad-hoc approach to building adaptive software, resulting in systems that can be complex, unpredictable and brittle. We advocate a modular and methodical approach for building adaptive system software based on feedback control. The use of feedback allows a system to automatically adapt to dynamically varying environments and loads, and allows the system designer to utilize the substantial body of knowledge in other engineering disciplines for building adaptive systems. We have developed a toolkit called SWiFT that embodies this …


Compute As Fast As The Engineers Can Think! Utrafast Computing Team Final Report, Robert T. Biedron, P. Mehrotra, Michael L. Nelson, M. L. Preston, J. J. Rehder, J. L. Rogersm, D. H. Rudy, J. Sobieski, O. O. Storaasli Jan 1999

Compute As Fast As The Engineers Can Think! Utrafast Computing Team Final Report, Robert T. Biedron, P. Mehrotra, Michael L. Nelson, M. L. Preston, J. J. Rehder, J. L. Rogersm, D. H. Rudy, J. Sobieski, O. O. Storaasli

Computer Science Faculty Publications

This report documents findings and recommendations by the Ultrafast Computing Team (UCT). In the period 10-12/98, UCT reviewed design case scenarios for a supersonic transport and a reusable launch vehicle to derive computing requirements necessary for support of a design process with efficiency so radically improved that human thought rather than the computer paces the process. Assessment of the present computing capability against the above requirements indicated a need for further improvement in computing speed by several orders of magnitude to reduce time to solution from tens of hours to seconds in major applications. Evaluation of the trends in computer …


Enterprise Business Objects : Design And Implementation Of A Business Object Framework, Kai-Uwe Schafer Jan 1999

Enterprise Business Objects : Design And Implementation Of A Business Object Framework, Kai-Uwe Schafer

Theses

Software components representing business entities like customer or purchase order introduce a new way of Online Transaction Processing to business applications. Collaborating business objects allow to complete whole business processes as a single distributed transaction, instead of dividing it into queued steps, which sometimes even require user intervention. This IS due to the fact that business objects contain both business data and logic and that they incorporate multiple databases from different vendors and different geographic locations in a single transaction.

Business objects cannot be used as stand-alone components, but require a framework of services that manage persistence, concurrent transactions, and …