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Computer Engineering Commons

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Computer Sciences

2008

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Full-Text Articles in Computer Engineering

Mapping Reality Into Virtual Worlds, Josh Mcfarlane Dec 2008

Mapping Reality Into Virtual Worlds, Josh Mcfarlane

Computer Science and Computer Engineering Undergraduate Honors Theses

As virtual worlds become more prevalent, they become increasingly useful as a means of information dissemination. This thesis examines the possible connections between real world objects and their virtual world counterparts. We look at how, by attaching sensors to an object, or by using a smart object with embedded sensors, the information can be relayed to a server. From this information, it will be possible to create a duplicate object in the virtual world and have it mirror the real world object in terms of state and movement. Almost all current solutions for remotely viewing a room or area are ...


Steganography In Ipv6, Barret Miller Dec 2008

Steganography In Ipv6, Barret Miller

Computer Science and Computer Engineering Undergraduate Honors Theses

Steganography is the process of hiding a secret message within another message such that it is difficult to detect the presence of the secret message. In other words, the existence of the secret message is hidden. A covert channel refers to the actual medium that is used to communicate the information such as a message, image, or file. This honors thesis uses steganography within the source address fields of Internet Protocol Version 6 (IPv6) packets to create a covert channel through which clandestine messages are passed from one party to another. A fully functional computer program was designed and written ...


Leading Firms As Knowledge Gatekeepers In A Networked Environment, Deogratias Harorimana Mr Nov 2008

Leading Firms As Knowledge Gatekeepers In A Networked Environment, Deogratias Harorimana Mr

Dr Deogratias Harorimana

This chapter introduces the role of the knowledge gatekeeper as a mechanism by which knowledge is created and transferred in a networked environment. Knowledge creation and transfer are essential for building a knowledge based economy. The chapter considers obstacles that inhibit this process and argues that leading firms create a shared socio-cultural context that enables the condivision of tacit meanings and codification of knowledge. Leading firms act as gatekeepers of knowledge through the creation of shared virtual platforms. There will be a leading firm that connects several networks of clients and suppliers may not interact directly with one another, but ...


Irrelevance, Polymorphism, And Erasure In Type Theory, Richard Nathan Mishra-Linger Nov 2008

Irrelevance, Polymorphism, And Erasure In Type Theory, Richard Nathan Mishra-Linger

Dissertations and Theses

Dependent type theory is a proven technology for verified functional programming in which programs and their correctness proofs may be developed using the same rules in a single formal system. In practice, large portions of programs developed in this way have no computational relevance to the ultimate result of the program and should therefore be removed prior to program execution. In previous work on identifying and removing irrelevant portions of programs, computational irrelevance is usually treated as an intrinsic property of program expressions. We find that such an approach forces programmers to maintain two copies of commonly used datatypes: a ...


Ceg/Ee 260: Digital Computer Hardware Switching Circuits, John C. Gallagher Oct 2008

Ceg/Ee 260: Digital Computer Hardware Switching Circuits, John C. Gallagher

Computer Science & Engineering Syllabi

Digital Computer Hardware. Topics include switching algebra and switching
functions, logic design of combinational and sequential circuits using TTL,
combinational logic design with MSI and LSI, busing, storage elements, and
instrumentation.


Cs 242: Computer Programming Iii, Tom S. Wailes Oct 2008

Cs 242: Computer Programming Iii, Tom S. Wailes

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 777: Computer Aided Geometric Design, Arthur A. Goshtasby Oct 2008

Ceg 777: Computer Aided Geometric Design, Arthur A. Goshtasby

Computer Science & Engineering Syllabi

This course covers the fundamentals of geometric modeling, including design of curves and surfaces, composite curves and surfaces, and subdivision techniques for creating free-form shapes.


Ceg 436/636: Mobile Computing, Yong Pei Oct 2008

Ceg 436/636: Mobile Computing, Yong Pei

Computer Science & Engineering Syllabi

Increasingly.. people, computers and microelectronic devices are being linked together to bring to life the communications mantra: anybody, anything, anytime, anywhere. This junior/senior/graduate course provides an in-depth study of networking protocol and system design in the area of wireless networking and mobile computing. It will help engineering and computer science students establish a solid foundation in concepts, architecture, design, and performance evaluation of mobile computing principle, protocols and applications. It will also introduce students to a few hot topics in wireless networking and mobile computing research such as mobile IP, wireless TCP, 802. l l, agent techniques, etc ...


Ceg 460/660: Introduction To Software Computer Engineering, Jeffrey Mcdonald Oct 2008

Ceg 460/660: Introduction To Software Computer Engineering, Jeffrey Mcdonald

Computer Science & Engineering Syllabi

This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent we also study programming-in-the-small. The overall objectives are to present an overview of issues in the development of sot1ware, to discuss terminology, to illustrate via example case studies, and to give sufficiently detailed advice on how to develop quality software. Hands-on experience is emphasized through the use of homework and a class project.


Cs 205-08: Introduction To Computers And Office Productivity Software, Kim Gros Oct 2008

Cs 205-08: Introduction To Computers And Office Productivity Software, Kim Gros

Computer Science & Engineering Syllabi

Focus on learning MS Office software applications including word processing (intermediate), spreadsheets, database and presentation graphics using a case study approach where critical thinking and problem solving skills are required. Computer concepts are integrated throughout the course to provide an understanding of the basics of computing, the latest technological advances and how they are used in industry. Ethics and issues encountered in business are discussed to challenge students on societal impact of technology.


Ceg 724: Computer Vision I, Arthur A. Goshtasby Oct 2008

Ceg 724: Computer Vision I, Arthur A. Goshtasby

Computer Science & Engineering Syllabi

This course covers basic techniques for low-level and some mid-level vision. The techniques include: camera calibration, image filtering and edge detection, image segmentation and feature selection, and stereo depth perception.


Ceg 433/633: Operating Systems, Prabhaker Mateti Oct 2008

Ceg 433/633: Operating Systems, Prabhaker Mateti

Computer Science & Engineering Syllabi

Overview of operating systems internals. File-system usage and design, process usage and control, virtual memory, multi user systems, access control. Course projects use C++ language.


Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum Oct 2008

Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum

Computer Science & Engineering Syllabi

This course covers advanced topics in software engineering. Aspects of problem specification, design, verification, and evaluation are discussed. We will focus on design methods, including software patterns and software architecture, plus some advanced topics involving formal methods of software specification or evaluation using software metrics. Students will participate in team projects to apply the methods discussed.


Ceg 420/620: Computer Architecture, Jack Jean Oct 2008

Ceg 420/620: Computer Architecture, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 220: Introduction To C Programming For Engineers I, Jay Dejongh Oct 2008

Ceg 220: Introduction To C Programming For Engineers I, Jay Dejongh

Computer Science & Engineering Syllabi

This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTH 229 (Calculus I) or EGR 101 (Engineering Mathematics).


Ceg 453/653: Embedded Systems, Jack Jean Oct 2008

Ceg 453/653: Embedded Systems, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 355: Introduction To The Design Of Information Technology Systems, Thomas C. Hartrum Oct 2008

Ceg 355: Introduction To The Design Of Information Technology Systems, Thomas C. Hartrum

Computer Science & Engineering Syllabi

Introduction to the design of information systems comprising modern technologies such as SQL database programming, networks, and distributed computing with CORBA, electronic and hypertext (HTML) documents, and multimedia.

This course is concerned with the techniques of designing and implementing distributed business software. Emphasis is on developing graphical user interfaces (GUIs) using Java Swing classes, storing and accessing data in a relational database using SQL, and implementing a distributed system using CORBA technology. Especially in light of Java and CORBA, there is a focus on object-oriented programming. The overall objective is to make the student aware of the technology available to ...


Ceg 498: Design Experience, Thomas C. Hartrum Oct 2008

Ceg 498: Design Experience, Thomas C. Hartrum

Computer Science & Engineering Syllabi

CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journal and on the quality of their collective efforts as reflected in group generated products.


Ceg 770: Computer Engineering Mathematics, Yong Pei Oct 2008

Ceg 770: Computer Engineering Mathematics, Yong Pei

Computer Science & Engineering Syllabi

Computer Engineering and Science students need proficiency in relevant applied mathematics to be able to discover and model difficult real-world computer engineering and science problems. The relationship of these problems to mathematical theory will be discussed. This course provides an introduction to linear and nonlinear programming, probability and stochastic process, and queueing theory. In addition to mathematical theory, appropriate applications will be presented.


Ceg 399: Introduction To Software Testing, John A. Reisner Oct 2008

Ceg 399: Introduction To Software Testing, John A. Reisner

Computer Science & Engineering Syllabi

This course covers software testing strategies, along with established best practices, so students learn how to test their software in a complete and systematic (vice ad-hoc) manner. Particular attention is paid to planning, writing, and executing software testing documentation, i.e., software test plan, to include documented results. Various projects are assigned, designed to illustrate various challenges associated with software testing, and to reinforce the strategies and techniques used to overcome these challenges


Ceg 434/634: Concurrent Software Design, Yong Pei Oct 2008

Ceg 434/634: Concurrent Software Design, Yong Pei

Computer Science & Engineering Syllabi

This course provides an introduction to concurrent program design in the UNIX environment. Classical problems of synchronization, concurrency, and their solutions are examined through course projects and through readings on operating system design.


Ceg 260: Digital Computer Hardware Switching Circuits, Meilin Liu Oct 2008

Ceg 260: Digital Computer Hardware Switching Circuits, Meilin Liu

Computer Science & Engineering Syllabi

We will discuss and cover basic digital, combinational and sequential logic systems. Labs will be used to gain valuable practical experience in implementing elementary circuits and logic designs.


Ceg 402/602: Introduction To Computer Communication, Bin Wang Oct 2008

Ceg 402/602: Introduction To Computer Communication, Bin Wang

Computer Science & Engineering Syllabi

This course provides an introduction to basic concepts of communication networks, different types of networks, protocols over different layers, and network applications through lectures, labs, homework, and reading on relevant materials. You will

• Understand networking principles, protocols, and technologies.

• Understand some design and performance issues involved in providing a network service.

• Acquire background for supporting e-commerce, e-government, and e-education.

• Gain hands-on experience with programming techniques for network protocols.

• Obtain background for original research in computer networks.


Ceg 420/620: Computer Architecture, Jack Jean Oct 2008

Ceg 420/620: Computer Architecture, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom Oct 2008

Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 221: Advanced C Programming For Engineers, Robert Helt Oct 2008

Ceg 221: Advanced C Programming For Engineers, Robert Helt

Computer Science & Engineering Syllabi

This course introduces advanced constructs, algorithms, and data structures in the C programming language. Emphasis is on problem solving and techniques useful to engineers. Topics include functions, array, pointers, structures as well as sorting algorithms, linked lists, complex numbers, stacks, queues, hash tables, and binary trees.


Ceg 320/520: Computer Organization And Assembly Language Programming, Travis E. Doom Oct 2008

Ceg 320/520: Computer Organization And Assembly Language Programming, Travis E. Doom

Computer Science & Engineering Syllabi

Terminology and understanding of functional organizations and sequential operation of a digital computer. Program structure, and machine and assembly language topics including addressing, stacks, argument pasing, arithmetic operations, traps, and input/output. Macros, modularization, linkers, and debuggers are used.


Cs 712: Advanced Topics In Artificial Intelligence: Inference Graphical Models, Shaojun Wang Oct 2008

Cs 712: Advanced Topics In Artificial Intelligence: Inference Graphical Models, Shaojun Wang

Computer Science & Engineering Syllabi

No abstract provided.


Cs 875: Semantic Web, Amit P. Sheth Oct 2008

Cs 875: Semantic Web, Amit P. Sheth

Computer Science & Engineering Syllabi

World Wide Web (Web 1.0, or "the Web," as we now know it) centers on documents and semistructured data in html, rss, and xml. The next generation Web, also called Web 2.0 and Web 3.0, has already started to emerge. Web 2.0 is about user-generated content, user participation such as through tagging, and social networking. Web 3.0, also called Semantic Web, is about labeling content such that machines can process it more intelligently and humans can exploit it more effectively. These labels or metadata add semantics (meaning) to data, and their formal representation enables powerful ...


Cs 209: Computer Programming For Business Ii, David M. Hutchison Oct 2008

Cs 209: Computer Programming For Business Ii, David M. Hutchison

Computer Science & Engineering Syllabi

CS 209 is the second in a sequence of two programming classes required for
MIS majors. This course will continue teaching students to the basic concepts
of programming. Examples are from business applications and emphasis is on
problem solving with the computer as a tool.