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Engineering Commons

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Games

2017

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Full-Text Articles in Engineering

Collaboration And Co-Location: Making Sense Of Digital Design For Early Childhood Games, Holly Tootell, Mark Freeman, Grant N. Ellmers, Anthony D. Okely Jan 2017

Collaboration And Co-Location: Making Sense Of Digital Design For Early Childhood Games, Holly Tootell, Mark Freeman, Grant N. Ellmers, Anthony D. Okely

Faculty of Engineering and Information Sciences - Papers: Part B

The relationship between physical activity and educational and health outcomes is well known. As the significance of digital devices continues to increase, along with societal reliance on them, the provision of programs that draw technology and physical activity together is increasingly important. The recent Pokemon phenomenon is an example of a digitally-driven physical activity that appealed to both adults and children alike. This paper reports on the proof of concept phase of a development that brings to digital life a physical activity program designed specifically for preschoolers. The aim of the JumpStart project was to find a way to engage …