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Full-Text Articles in Engineering

Considering Dds In The Domain Of Dis - Pros And Cons, Nathaniel R. Peck Mar 2022

Considering Dds In The Domain Of Dis - Pros And Cons, Nathaniel R. Peck

Theses and Dissertations

DIS is a legacy IEEE standard for defining and structuring PDUs in large scale distributed wargames. Although the standard specifies various QoS appropriate for certain PDUs, a one-size-fits-all transport strategy is traditionally employed via UDP. Since the inception of DIS, the OMG has produced a standard for a DDS which has been implemented by several middleware vendors. DDS middleware offers an abstraction for network communications that allows applications and developers to easily employ configurable QoS by topic. Adoption and use of these QoS in DIS applications may introduce greater compliance with the IEEE standard and enrich the service features available …


Improving 3d Printed Prosthetics With Sensors And Motors, Rachel Zarin Jul 2019

Improving 3d Printed Prosthetics With Sensors And Motors, Rachel Zarin

Honors Projects

A 3D printed hand and arm prosthetic was created from the idea of adding bionic elements while keeping the cost low. It was designed based on existing models, desired functions, and materials available. A tilt sensor keeps the hand level, two motors move the wrist in two different directions, a limit switch signals the fingers to open and close, and another motor helps open and close the fingers. All sensors and motors were built on a circuit board, programmed using an Arduino, and powered by a battery. Other supporting materials include metal brackets, screws, guitar strings, elastic bands, small clamps, …


Cloud-Supported Machine Learning System For Context-Aware Adaptive M-Learning, Muhammad Adnan, Asad Habib, Jawad Ashraf, Shafaq Mussadiq Jan 2019

Cloud-Supported Machine Learning System For Context-Aware Adaptive M-Learning, Muhammad Adnan, Asad Habib, Jawad Ashraf, Shafaq Mussadiq

Turkish Journal of Electrical Engineering and Computer Sciences

It is a knotty task to amicably identify the sporadically changing real-world context information of a learner during M-learning processes. Contextual information varies greatly during the learning process. Contextual information that affects the learner during a learning process includes background knowledge, learning time, learning location, and environmental situation. The computer programming skills of learners improve rapidly if they are encouraged to solve real-world programming problems. It is important to guide learners based on their contextual information in order to maximize their learning performance. In this paper, we proposed a cloud-supported machine learning system (CSMLS), which assists learners in learning practical …


Effects Of Computer Program Visualization Tools On Student Populations, Meghan Jayne Peterson Jan 2016

Effects Of Computer Program Visualization Tools On Student Populations, Meghan Jayne Peterson

All Graduate Theses, Dissertations, and Other Capstone Projects

This study examined how program visualization tools affect Advanced Placement Computer Science students' understanding of abstract programming concepts. A literature review was conducted to determine if program visualization is effective and which students benefit from it the most. The findings were used to design a causal comparative study in which students would experience instruction with and without program visualization. The study took place in an AP Computer Science course during the first challenging unit about an abstract concept: loops. Participants (n = 24) were selected using convenience sampling and were assessed before, during, and after the study took place. While …


Detection Of Seagrass Scars Using Sparse Coding And Morphological Filter, Ender Oguslu, Sertan Erkanli, Victoria J. Hill, W. Paul Bissett, Richard C. Zimmerman, Jiang Li, Charles R. Bostater Jr. (Ed.), Stelios P. Mertikas (Ed.), Xavier Neyt (Ed.) Jan 2014

Detection Of Seagrass Scars Using Sparse Coding And Morphological Filter, Ender Oguslu, Sertan Erkanli, Victoria J. Hill, W. Paul Bissett, Richard C. Zimmerman, Jiang Li, Charles R. Bostater Jr. (Ed.), Stelios P. Mertikas (Ed.), Xavier Neyt (Ed.)

OES Faculty Publications

We present a two-step algorithm for the detection of seafloor propeller seagrass scars in shallow water using panchromatic images. The first step is to classify image pixels into scar and non-scar categories based on a sparse coding algorithm. The first step produces an initial scar map in which false positive scar pixels may be present. In the second step, local orientation of each detected scar pixel is computed using the morphological directional profile, which is defined as outputs of a directional filter with a varying orientation parameter. The profile is then utilized to eliminate false positives and generate the final …


Hyperspectral Image Classification Using A Spectral-Spatial Sparse Coding Model, Ender Oguslu, Guoqing Zhou, Jiang Li, Lorenzo Bruzzone (Ed.) Jan 2013

Hyperspectral Image Classification Using A Spectral-Spatial Sparse Coding Model, Ender Oguslu, Guoqing Zhou, Jiang Li, Lorenzo Bruzzone (Ed.)

Electrical & Computer Engineering Faculty Publications

We present a sparse coding based spectral-spatial classification model for hyperspectral image (HSI) datasets. The proposed method consists of an efficient sparse coding method in which the l1/lq regularized multi-class logistic regression technique was utilized to achieve a compact representation of hyperspectral image pixels for land cover classification. We applied the proposed algorithm to a HSI dataset collected at the Kennedy Space Center and compared our algorithm to a recently proposed method, Gaussian process maximum likelihood (GP-ML) classifier. Experimental results show that the proposed method can achieve significantly better performances than the GP-ML classifier when training data …


Software Development Approach For Discrete Simulators, Grzegorz Chmaj, Dawid Maksymilian Zydek Aug 2011

Software Development Approach For Discrete Simulators, Grzegorz Chmaj, Dawid Maksymilian Zydek

Electrical & Computer Engineering Faculty Research

Simulation is the most common approach to perform the problem research. Among several types of simulation, the most common way is the discrete simulation, which assumes the division of the time scale into fixed length time slots. Depending on investigated problem, simulation packages may be used or it could be necessary to design and create own simulation system. In this paper, we propose the complete pre-study scheme and the most commonly appearing implementation problems with suggested solutions. We also describe how to implement the exemplary simulator in C++.


Freeing Space For Nasa: Incorporating A Lossless Compression Algorithm Into Nasa's Fiber Optic Strain Sensing System, Kaitlyn Fiechtner, Allen Parker Jan 2011

Freeing Space For Nasa: Incorporating A Lossless Compression Algorithm Into Nasa's Fiber Optic Strain Sensing System, Kaitlyn Fiechtner, Allen Parker

STAR Program Research Presentations

NASA’s Fiber Optic Strain Sensing (FOSS) system can gather and store up to 1,536,000 bytes (1.46 megabytes) per second. Since the FOSS system typically acquires hours—or even days—of data, the system can gather hundreds of gigabytes of data for a given test event. To store such large quantities of data more effectively, NASA is modifying a Lempel-Ziv-Oberhumer (LZO) lossless data compression program to compress data as it is being acquired in real time. After proving that the algorithm is capable of compressing the data from the FOSS system, the LZO program will be modified and incorporated into the FOSS system. …


Multiplexed Pipelining : A Cost Effective Loop Transformation Technique, Satish Pai Jan 1992

Multiplexed Pipelining : A Cost Effective Loop Transformation Technique, Satish Pai

Dissertations and Theses

Parallel processing has gained increasing importance over the last few years. A key aim of parallel processing is to improve the execution times of scientific programs by mapping them to many processors. Loops form an important part of most computational programs and must be processed efficiently to get superior performance in terms of execution times. Important examples of such programs include graphics algorithms, matrix operations (which are used in signal processing and image processing applications), particle simulation, and other scientific applications. Pipelining uses overlapped parallelism to efficiently reduce execution time.