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Full-Text Articles in Engineering

Prototyping A Capacitive Sensing Device For Gesture Recognition, Chenglong Lin May 2019

Prototyping A Capacitive Sensing Device For Gesture Recognition, Chenglong Lin

Computer Science and Computer Engineering Undergraduate Honors Theses

Capacitive sensing is a technology that can detect proximity and touch. It can also be utilized to measure position and acceleration of gesture motions. This technology has many applications, such as replacing mechanical buttons in a gaming device interface, detecting respiration rate without direct contact with the skin, and providing gesture sensing capability for rehabilitation devices. In this thesis, an approach to prototype a capacitive gesture sensing device using the Eagle PCB design software is demonstrated. In addition, this paper tested and evaluated the resulting prototype device, validating the effectiveness of the approach.


Identifying Fake News Using Emotion Analysis, Brady Gilleran May 2019

Identifying Fake News Using Emotion Analysis, Brady Gilleran

Computer Science and Computer Engineering Undergraduate Honors Theses

This paper presents research applying Emotional Analysis to “Fake News” and “Real News” articles to investigate whether or not there is a difference in the emotion used in these two types of news articles. The paper reports on a dataset for Fake and Real News that we created, and the natural language processing techniques employed to process the collected text. We use a lexicon that includes predefined words for eight emotions (anger, anticipation, disgust, fear, surprise, sadness, joy, trust) to measure the emotional impact in each of these eight dimensions. The results of the emotion analysis are used as features ...


Applications Of Fog Computing In Video Streaming, Kyle Smith May 2019

Applications Of Fog Computing In Video Streaming, Kyle Smith

Computer Science and Computer Engineering Undergraduate Honors Theses

The purpose of this paper is to show the viability of fog computing in the area of video streaming in vehicles. With the rise of autonomous vehicles, there needs to be a viable entertainment option for users. The cloud fails to address these options due to latency problems experienced during high internet traffic. To improve video streaming speeds, fog computing seems to be the best option. Fog computing brings the cloud closer to the user through the use of intermediary devices known as fog nodes. It does not attempt to replace the cloud but improve the cloud by allowing faster ...