Open Access. Powered by Scholars. Published by Universities.®

Engineering Commons

Open Access. Powered by Scholars. Published by Universities.®

Portland State University

Theses/Dissertations

1988

Computer graphics

Articles 1 - 1 of 1

Full-Text Articles in Engineering

Implementing Ray Tracing Algorithm In Parallel Environment, Tjah Jadi Dec 1988

Implementing Ray Tracing Algorithm In Parallel Environment, Tjah Jadi

Dissertations and Theses

Ray tracing is a very popular rendering algorithm in the field of computer graphics because it can generate highly-realistic images from three-dimensional models. Unfortunately, the computational cost is very expensive. To speed up the rendering process we present both static and dynamic scheduling (balancing) strategies for a multiprocessor system. Hence, the load balancing among the processors is the most important problem in parallel processing. The implementation of the algorithm is based on a modified octree structure.