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Mentoring

Technological University Dublin

Curriculum and Instruction

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Full-Text Articles in Education

The 4c’S Of Pal – An Evidence-Based Model For Implementing Peer Assisted Learning For Mature Students, Nevan Bermingham, Frances Boylan, Barry J. Ryan Jan 2022

The 4c’S Of Pal – An Evidence-Based Model For Implementing Peer Assisted Learning For Mature Students, Nevan Bermingham, Frances Boylan, Barry J. Ryan

Articles

Peer Assisted Leaning (PAL) programmes have been shown to enhance learner confidence and have an overall positive effect on learner comprehension, particularly in subjects traditionally perceived as difficult. This research describes the findings of a three-cycle Action Research study into the perceived benefits of implementing such a programme for mature students enrolled on a computer science programming module on an Access Foundation Programme in an Irish University. The findings from this study suggest that peer learning programmes offer students a valued support structure that aids transition and acculturation into tertiary education whilst simultaneously improving their subject-matter comprehension and confidence. An …


Games Development Mentoring Programme, Bob Jackson Jan 2014

Games Development Mentoring Programme, Bob Jackson

Case studies

The aim of the Games Development Mentoring programme is to provide students with access to professional advice on; workflows, project management, professional development and an awareness of current requirements in the Games industry.

The advantages of the Mentoring Programme are that it provides students with valuable access to mentoring from recognised industry experts. This real-world experience is essential in order to develop the student’s professional skills. It also inspires students and provides them with an opportunity to develop a network of professional contacts which ultimately improves their employment prospects once they graduate.


The Benefit Of Work Placement In Tertiary Design Education, Kerry Meakin Jun 2010

The Benefit Of Work Placement In Tertiary Design Education, Kerry Meakin

Conference papers

The aim of this article was to document a project in work placement in third level design education. Students studying visual merchandising display and design were surveyed on their work experiences, one cohort was in second year and undertook a two week placement, the other were in their third and final year and were undertaking a two day per week placement for the entire academic year. The aim of this project was to research work placement as part of a tertiary design degree to ascertain the benefit for the student cohorts, and whether or not work placement should be considered …