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Articles 1 - 4 of 4
Full-Text Articles in Education
Improving Students' Math Problem-Solving Skills In A Computer-Assisted Learning Environment, Yongjian Zhen
Improving Students' Math Problem-Solving Skills In A Computer-Assisted Learning Environment, Yongjian Zhen
Theses Digitization Project
No abstract provided.
The Use Of A Computer Assisted Learning Program For Teaching And Reinforcing The Basic Mathematical Skills, Benny Edward Boswell, Henrietta Gale Boswell
The Use Of A Computer Assisted Learning Program For Teaching And Reinforcing The Basic Mathematical Skills, Benny Edward Boswell, Henrietta Gale Boswell
Theses Digitization Project
The purpose of this project is to provide an instructional computer program that will be an alternative way to teach and reinforce basic mathematics skills for any student that is having difficulty in any given area and for students that are falling behind in the regular math class.
A Multimedia Paradigm Of Engaged Learning: An Intergenerational Approach, Kymberli Fahlbeck Mulford
A Multimedia Paradigm Of Engaged Learning: An Intergenerational Approach, Kymberli Fahlbeck Mulford
Theses Digitization Project
No abstract provided.
Ethnoquest: An Interactive Multimedia Simulation For Cultural Anthropology Fieldwork, Carey Brunner Van Loon, Frances Berdan, Edward A. Stark
Ethnoquest: An Interactive Multimedia Simulation For Cultural Anthropology Fieldwork, Carey Brunner Van Loon, Frances Berdan, Edward A. Stark
Theses Digitization Project
EthnoQuest, an interactive multimedia CD-ROM simulating a visit to a fictional village named Amopan, was conceived as an adjunct to college-level classroom instruction in introductory anthropology courses. Since these classes typically involve large numbers of students, the logistics on conducting actual fieldwork pose serious problems for instructors and students alike. The conception of an engaging, interactive, accessible learning tool that incorporates appropriate pedagogical principles has found its ultimate expression in EthnoQuest.