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Journal

Information literacy

Georgia Library Quarterly

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Full-Text Articles in Education

Can Library Research Be Fun? Using Games For Information Literacy Instruction In Higher Education, Jennifer Young Jul 2016

Can Library Research Be Fun? Using Games For Information Literacy Instruction In Higher Education, Jennifer Young

Georgia Library Quarterly

Collectively, the world's population spends about 3 billion hours a week playing video games. To reach game-playing audiences of all ages, educators, including library instructors, are embracing game-based learning to engage and motivate students the same way that games do. In looking at the collective wisdom on what makes a good game, and providing concrete examples of library gaming projects, this paper discusses the best practices for creating virtual and virtual-reality hybrid games for bibliographic instruction. The author explores the literature on gamification and games used for teaching information literacy in higher education, and provides recommendations gleaned from existing ...


Gsu's Long Named "2009 Mover & Shaker" By Library Journal Apr 2009

Gsu's Long Named "2009 Mover & Shaker" By Library Journal

Georgia Library Quarterly

The article reports on the inclusion of Georgia State University librarian Casey Long to the list of "Movers & Shakers" for 2009 in the March issue of "Library Journal." The lbrarian was chosen by the journal because of her determination to improve student information literacy. Information in given on her role and functions as a business liaison librarian for the Georgia State University Library. It also explores the awards and recognition given to the librarian. The librarian expects to ensure all undergraduate business students are prepared with the information-seeking skills necessary for success in their careers.