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Full-Text Articles in Education

Challenge-Based Learning & Steam Curriculum, Diana Lockwood Feb 2023

Challenge-Based Learning & Steam Curriculum, Diana Lockwood

The STEAM Journal

STEAM education is being integrated into elementary schools as a way to engage more students in creativity, hands-on learning, and problem-based learning also referred to as Challenge-Based-Learning (CBL). This article focuses on elementary educators’ curriculum design for STEAM and presenting students with open-ended questions phrased as a challenge as a way to raise student interest and achievement (DeJarnette, 2018; Hunter-Doniger, 2018). When students received challenges to solve, they felt more open to sharing their ideas since there was more than one potential right answer (DeJarnette, 2018; Drake, 2012). When implementing CBL, teachers act as facilitators using a constructivist approach as …


Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan Feb 2023

Creative Learning With Music And Mathematics: Reflections On Interdisciplinary Collaborations, Graham Johnson, Alesia M. Moldavan

The STEAM Journal

Culturally responsive content, accessible and inclusive tools, and meaningful interdisciplinary tasks can aid in developing equitable and creative learning environments. Music and mathematics are ideal disciplines for interdisciplinary creative learning. In this article, we reflect on our experiences engaging in interdisciplinary music and mathematics tasks with preservice teachers. In particular, we highlight specific efforts taken to design and implement a creative music and mathematics workshop for use in a mathematics methods course. Guided by these experiences, we offer examples of tools and practices that have helped preservice teachers collaborate, engage in inquiry, improvise, develop empathy, and take intellectual and social …


Supporting Mathematic Achievement For Students With Learning Disabilities Through Enhanced Anchored Instruction, Wendie Lappin Castillo Dec 2020

Supporting Mathematic Achievement For Students With Learning Disabilities Through Enhanced Anchored Instruction, Wendie Lappin Castillo

The STEAM Journal

Difficulties in mathematical learning are common and significant.The struggle has increased exponentially with the Common Core State Standards in effect. Students with or without learning or mathematical disabilities may respond to continued failure by withdrawing their effort, carrying low self-esteem, and/or displaying avoidance behaviors. Enhanced anchored instruction is designed to provide students the opportunity to construct knowledge and design solutions to problems collaboratively. The approach of enhanced anchored instruction attempts to guide students to become more active in learning through the use of technology. Enhanced anchored instruction provides students the opportunity to work through problems attached to a visual anchor. …


Case Studies On The Transfer Of Knowledge Within The Interdisciplinary Steam Curricula Construct, Laura Rachel Fattal Dec 2019

Case Studies On The Transfer Of Knowledge Within The Interdisciplinary Steam Curricula Construct, Laura Rachel Fattal

The STEAM Journal

Sharing anecdotal case study research documents the vibrancy of personal communication to reveal both spontaneous reactions and profound thinking on the transfer of knowledge in the interdisciplinary STEAM curricula construct. With the growing research and attention to arts-integration and STEAM curricula development, a critical assignment in a graduate course in Arts-integration: Interactive Strategies for (STEAM) teaching and learning required the in-service teachers, who were the students in the course, to be teacher/researchers. In a two-to-three page case study, the students documented evidence of one or two K-12 students’ transfer of knowledge between two or more disciplines – science, technology, engineering, …


Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms Dec 2017

Science Theater As Steam: A Case Study Of "Save It Now", Christopher D. Davidson, Willard Simms

The STEAM Journal

What are the markers of a successful STEAM program? How and when can educators be reasonably sure that an interdisciplinary unit or project, rich in both the sciences and the arts, has delivered on its implicit promise – by adding value to a student’s education in ways that are beyond the scope of traditional discipline-specific learning? I attempt to address this question with a case study of Theatre of Will’s “Save It Now,” a pilot program for 4th, 5th and 6th graders at eight Los Angeles public schools that integrates theater arts, music and the STEM …


A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall Dec 2017

A Brief History Of Stem And Steam From An Inadvertent Insider, Lisa G. Catterall

The STEAM Journal

This article traces a history of STEM and STEAM from the perspective of someone involved in arts integration research for the last 35 years, and proposes a vision for the next steps. It also provides an assessment of the risks inherent in current trends of STEAM roll-out in schools, from the lack of resources for professional development to the burgeoning market in STEAM kits and activity books that do not lead to the original learning goals of STEAM.


Developing Confidence In Steam: Exploring The Challenges That Novice Elementary Teachers Face, Aaron S. Zimmerman Nov 2016

Developing Confidence In Steam: Exploring The Challenges That Novice Elementary Teachers Face, Aaron S. Zimmerman

The STEAM Journal

This essay explores the challenges that novice elementary teachers may face as they attempt to enact the practices of STEAM education. Specifically, I will explore research that suggests that novice elementary teachers lack confidence in their ability to lead lessons rooted in either scientific inquiry or arts-integration. This has, I argue, clear implications for the development of STEAM education. Advocates of STEAM education must ensure that novice elementary teachers are provided with the necessary scaffolds and supports that will empower them to engage in authentic and ambitious STEAM practices.


Reconciling The Divide: Common Processes In Science And Arts Education, Lori A. Fulton, Jamie Simpson-Steele Nov 2016

Reconciling The Divide: Common Processes In Science And Arts Education, Lori A. Fulton, Jamie Simpson-Steele

The STEAM Journal

Many see the sciences and arts as two distinct fields – one objective the other subjective; however, we see the two having more in common than different. These commonalities formed the basis for a STEAM framework, which examines the intersections of five processes: noticing, wondering, visualizing, exploring, and communicating. This framed a professional development workshop on STEAM for elementary teachers. Here we define and explore these processes through both science and art perspectives, and share examples of how each of these processes were integrated to support learning. We believe that STEAM provides a well-rounded experience, allowing learners to make connections …


The Sound Of Steam, Rodney Harshbarger, Denise Harshbarger Feb 2014

The Sound Of Steam, Rodney Harshbarger, Denise Harshbarger

The STEAM Journal

This field note describes how teachers and students developed an integrated STEAM unit around sound. The project involved dynamic interactions between concepts in math, science, and music.