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Full-Text Articles in Education

The Effects Of Using Digital Storytelling For Fourth Graders' Literacy Learning, Benjamin J. Feight Jan 2016

The Effects Of Using Digital Storytelling For Fourth Graders' Literacy Learning, Benjamin J. Feight

Graduate Research Papers

The dual purposes of this action research project were to investigate how the inclusion of digital learning techniques helped impact students' perceptions towards literacy instruction, and any impact on parents' perceptions. The action research was conducted in a fourth grade classroom of twenty-one participants in a rural school, engaging students in the whole process of creating a digital story.

The major results indicate that: a) student motivation towards writing increases when introduced to the concept of using some sort of digital device to write the story; and b) parents were enthused about the level of work their students submitted when …


Empowering Elementary Teachers To Explore Critical Literacy Through Drama-Based Instruction, Courtney J. Jensen Jan 2016

Empowering Elementary Teachers To Explore Critical Literacy Through Drama-Based Instruction, Courtney J. Jensen

Graduate Research Papers

This research project comes in the form of a professional development project combining the theories of critical literacy for elementary students and drama as a form of arts integration in literacy instruction. The project consists of six workshop sessions intended for willing elementary school teachers looking to expand their thinking around literacy instruction. Participants experience introductions to drama as an instructional approach by learning three specific strategies, including tableau, character interviews, and writing-in-role. They also learn about the basic elements of critical literacy by engaging in self-exploration and reflection, along with participating in research-based learning exercises intended to extend individuals' …


Self-Study Of One To One Reading Conferences In A Third Grade Setting, Angel Munson Jan 2016

Self-Study Of One To One Reading Conferences In A Third Grade Setting, Angel Munson

Graduate Research Papers

This paper is a study of my teaching while conducting one to one reading conferences in a third grade classroom. The reading conference consists of the teacher and student meeting to discuss the text the student is currently reading. After engaging m discussion, usually prompted by the teacher, the teacher shares a teaching point with the student. The student is then asked to focus on this teaching point during independent reading. The paper focuses on discovering how the teacher makes instructional decisions during these one to one conferences. Data sources include conference notes, audio recorded sessions between the literacy coach …


Parent Perceptions Of Support From The School Library, Heather Garrett Jan 2016

Parent Perceptions Of Support From The School Library, Heather Garrett

Graduate Research Papers

The purpose of this study was to analyze and describe parent perspectives and aspirations related to their child's information literacy, lifelong reading, and digital literacy skills and the role of the school library program to enhance these skills. Four parents of fourth or fifth grade students in a rural Iowa district were asked questions regarding their knowledge of the current library program and how the library curriculum could improve to better aid their children as they progress through school. Three research questions guided the interviews: I.What do parents already know about their children's skills in information literacy, lifelong reading, and …


The Effect Of Serious Gaming On Elementary Student Learning, Amanda Moritz Jan 2016

The Effect Of Serious Gaming On Elementary Student Learning, Amanda Moritz

Graduate Research Papers

With our ever-changing technological world, schools need to incorporate more engaging learning activities that expose and extend students' learning with technologies. This literature review investigated the effects of serious gaming activities on student achievement. Thirty peer-reviewed journals were selected, analyzed, and evaluated. These studies were conducted about a variety of subject areas in the elementary setting in different areas around the world. Research evidence suggested that serious gaming, whose primary goal is not entertainment but instead to educate the user, can improve student achievement, meet their different learning styles, and enhance student motivation across curricular areas and regions. Recommendations for …


A Journey Of Designing And Beta-Testing A Game-Based Unit, Renee E. Thomas Jan 2016

A Journey Of Designing And Beta-Testing A Game-Based Unit, Renee E. Thomas

Graduate Research Papers

This project report describes a journey of designing and beta-testing a game-based learning unit with sixth grade students in rural Iowa. Game-based learning was a trial at practicing the 21st century employability skill of demonstrating productivity and accountability. The unit was designed and developed using the backwards planning process of Understanding by Design (Wiggin & Mc Tighe, 2005). The beta testers were two classes of sixth grade students and a classroom teacher. Alpha testers were other school personnel. It is found that a majority of sixth grade students like to be in control of their learning path in a game-based …


The Use Of Mentor Texts To Teach Writing In Kindergarten, First And Second Grades, Mary Heeringa Jan 2016

The Use Of Mentor Texts To Teach Writing In Kindergarten, First And Second Grades, Mary Heeringa

Graduate Research Papers

The purpose of this study was to research and analyze high quality fiction and nonfiction texts to be used as mentor texts to teach writing in kindergarten, first and second grades. The researcher created a checklist and a table to analyze 81 different texts and then selected 29 to be used as mentor texts to assist in teaching opinion/persuasive, narrative and informational writing. Annotated bibliographies for the 29 texts were written and include how the texts can be used to teach writing in a classroom and/or library setting.