Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 8 of 8

Full-Text Articles in Education

Flip & Slack – Active Flipped Classroom Learning With Collaborative Slack Interactions, Kyong Jin Shim, Gottipati Swapna, Yi Meng Lau Nov 2021

Flip & Slack – Active Flipped Classroom Learning With Collaborative Slack Interactions, Kyong Jin Shim, Gottipati Swapna, Yi Meng Lau

Research Collection School Of Computing and Information Systems

Active flipped classroom learning is stipulated with faculty structuring the activities involving constructive interactions, either formal or informal. Sharing ideas and responding to ideas improve the cognitive skills of the students. Encouraging peers to contribute to class activities and respecting peers contribute to the development of affective skills. We present an integrated platform for cognitive and affective skills development. A flipped classroom arrangement allows the faculty to focus more on in-class activities such as programming and lab exercises to support active learning in computing courses. We share the design of an innovative flipped classroom model integrated with Slack and present …


Design And Supervision Model Of Group Projects For Active Learning, Yi Meng Lau, Kyong Jin Shim, Swapna Gottipati Oct 2021

Design And Supervision Model Of Group Projects For Active Learning, Yi Meng Lau, Kyong Jin Shim, Swapna Gottipati

Research Collection School Of Computing and Information Systems

This research paper presents a group project framework for a second-year programming course, which was conducted during the COVID-19 pandemic. The framework offers well defined stages of the group project which allow students to work on their choice of a real-world problem, integrate their learnings from previous courses, and present a working solution. In the group project, students actively participate, reflect, and contribute to achieving the goals set in the learning objectives of the course. Our framework incorporates key features from Kolb’s Experiential Learning Theory (1984) and principles of active learning from Barnes (1989) to achieve active and experiential learning …


A Review Of The Active Learning Curriculum In Management Accounting Using The Felder And Soloman’S Index Of Learning Styles (Ils), Suay Peng Wong, Loon Beng Angela Koh Feb 2020

A Review Of The Active Learning Curriculum In Management Accounting Using The Felder And Soloman’S Index Of Learning Styles (Ils), Suay Peng Wong, Loon Beng Angela Koh

Research Collection School Of Accountancy

The study examines the effectiveness of active learning in Management Accounting (MA) in Singapore Management University (SMU). The aims of the paper are to determine student learning styles through the Felder and Soloman’s Index of Learning Styles (ILS) instrument, if there is correlation with demographics and whether activities found effective matched learning preferences. Findings from the ILS instrument established a slight preference for Sensing and Visual learning styles. Findings from the second questionnaire concluded that the active learning curriculum comprising diverse activities succeeded in supporting formative learning. The results present a case for the active learning curriculum and fine-tuning certain …


A Two-Round In-Class Trading Game On The Principle Of Comparative Advantage And The Theory Of Reciprocal Demand, Bei Hong Jan 2019

A Two-Round In-Class Trading Game On The Principle Of Comparative Advantage And The Theory Of Reciprocal Demand, Bei Hong

Research Collection School Of Economics

This paper outlines a classroom trading game that explores equilibrium terms of trade using the principle of comparative advantage and theory of reciprocal demand. Students are divided into eight groups. Each group is assigned a country with hypothetical productivity and each country seeks its trading partner based on comparative advantage. Students simulate the trading of goods between countries with the objective of achieving the best possible terms of trade. The game encourages students to reflect on their learning of the principle of comparative advantage, consider improvements in trade terms through negotiation, and summarize the conditions for mutually beneficial terms of …


Exploring Experiential Learning Model And Risk Management Process For An Undergraduate Software Architecture Course, Eng Lieh Ouh, Yunghans Irawan Oct 2018

Exploring Experiential Learning Model And Risk Management Process For An Undergraduate Software Architecture Course, Eng Lieh Ouh, Yunghans Irawan

Research Collection School Of Computing and Information Systems

This paper shares our insights on exploring theexperiential learning model and risk management process todesign an undergraduate software architecture course. The keychallenge for undergraduate students to appreciate softwarearchitecture design is usually their limited experience in thesoftware industry. In software architecture, the high-level designprinciples are heuristics lacking the absoluteness of firstprinciples which for inexperienced undergraduate students, thisis a frustrating divergence from what they used to value. From aneducator's perspective, teaching software architecture requirescontending with the problem of how to express this level ofabstraction practically and also make the learning realistic. Inthis paper, we propose a model adapting the concepts ofexperiential learning …


Teaching Tip: The Flipped Classroom, Heng Ngee Mok Mar 2014

Teaching Tip: The Flipped Classroom, Heng Ngee Mok

Research Collection School Of Computing and Information Systems

The flipped classroom has been gaining popularity in recent years. In theory, flipping the classroom appears sound: passive learning activities such as unidirectional lectures are pushed to outside class hours in the form of videos, and precious class time is spent on active learning activities. Yet the courses for information systems (IS) undergraduates at the university that the author is teaching at are still conducted in the traditional lecture-in-class, homework-after-class style. In order to increase students’ engagement with the course content and to improve their experience with the course, the author implemented a trial of the flipped classroom model for …


A Note-Restructuring Intervention Increases Students’ Exam Scores, Dov Cohen, Emily Kim, Jacinth J. X. Tan, Mary-Ann Winkelmes Jun 2013

A Note-Restructuring Intervention Increases Students’ Exam Scores, Dov Cohen, Emily Kim, Jacinth J. X. Tan, Mary-Ann Winkelmes

Research Collection School of Social Sciences

It was hypothesized that students’ learning would be enhanced by an intervention getting them to elaborate on and restructure the notes they had taken in lecture. Students in a research methods course were randomly assigned to weeks in which they would turn in a copy of their restructured lecture notes along with a very brief summary of the class. This intervention required students to spend quality time-on-task. Subsequently, results of exam questions from weeks in which students completed the intervention were compared to weeks they did not do so. The intervention improved student performance by a full class grade (11 …


Learning Outcomes Oriented Assessment Methods In An Active Learning Environment, Arcot Desai Narasimhalu Jun 2005

Learning Outcomes Oriented Assessment Methods In An Active Learning Environment, Arcot Desai Narasimhalu

Research Collection School Of Computing and Information Systems

Singapore Management University uses interactive seminar style teaching in class rooms. Most of its students hail from Singapore and are generally new to active learning and constructive participation in the seminar style classes. This paper reports findings from a freshmen first term course titled IS 101: Seminar for ISM Majors.