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Investigating The “Why” In Whypox: Explorations Of A Virtual Epidemic, Yasmin B. Kafai, Maria Quintero, David F. Feldon
Investigating The “Why” In Whypox: Explorations Of A Virtual Epidemic, Yasmin B. Kafai, Maria Quintero, David F. Feldon
Instructional Technology and Learning Sciences Faculty Publications
Learning scientists have created and used virtual worlds to support players’ historical, scientific, and ecological inquiries. Much less explored has been the impact of community events on players’ investigations in virtual worlds. The authors present here the case of a community event Whypox, a virtual epidemic whose annual outbreak in Whyville affects players’ communication and appearance. The authors analyze the different levels of participation ranging from casual to systematic in which players searched out more information about the Whypox, participated in online discussions about its causes and investigated different scenarios with simulations. The discussion examines ethical concerns, the contributions of …
Inst5280 - Blogs, Wikis, New Media For Learning, Spring 2006, David Wiley
Inst5280 - Blogs, Wikis, New Media For Learning, Spring 2006, David Wiley
Instructional Technology & Learning Sciences - OCW
Innovation continues to occur on the internet at an extremely lively pace. What was once the realm of email, FTP, Gopher, and the Web is barely recognizable a mere 10 years later. Keeping up with the speed of innovation and maintaining a familiarity with the most recent tools and capabilities is handy in some professions and absolutely critical in others. This course is designed to help you understand and effectively use a variety of "web 2.0" technologies including blogs, RSS, wikis, social bookmarking tools, photo sharing tools, mapping tools, audio and video podcasts, and screencasts.
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Instructional Technology & Learning Sciences - OCW
This course is designed to help you understand and apply advanced topics in the design, creation, and reuse of learning objects. The course is structured around a practical, hands-on project using learning objects, intermingled with readings and discussion on a variety of topics.