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Full-Text Articles in Education
Evaluating The Effectiveness Of The Good Behavior Game With General Education High School Students Utilizing A Changing Criterion Component, Rachel Ritter Mitchell
The purpose of this study was to evaluate the effectiveness of the interdependent group contingency procedure known as the Good Behavior Game (GBG) with upper-level (i.e., 10th, 11th, and 12th grade) general education high school students utilizing a changing criterion design. The effectiveness of the GBG has been investigated with a variety of behaviors across many developmental levels; however, limited research has been done at the high school level. To date, only a few studies have examined the effectiveness of the GBG with a general education high school population, one with a single 9th grade classroom (Kleinman & Saigh, 2011 ...
Using A State-Wide Survey To Determine The Impact Of Positive Behavior Interventions And Supports On Students' Self-Reported Perceptions, Feelings, And Behaviors, Rachel Youngblom
All Theses, Dissertations, and Other Capstone Projects
This study examined student responses to the Minnesota Student Survey in 286 schools across the state of Minnesota. Of these schools, 143 of the schools had implemented PBIS and the other 143 schools had not. The study included elementary, middle, and high schools. The schools were coded as either small (under 150 students), medium (151-480 students), or large (over 480 students). For schools that had been trained to implement PBIS, fidelity of implementation was also considered and all schools were coded as having either high fidelity (80 or higher for SET; 70 or higher for BoQ) or low fidelity. The ...