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Educational Assessment, Evaluation, and Research

Instructional Technology and Learning Sciences Faculty Publications

Instructional design

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Full-Text Articles in Education

Designing For Online Computer-Based Clinical Simulations: Evaluation Of Instructional Approaches, Ilana Dubovi Jul 2018

Designing For Online Computer-Based Clinical Simulations: Evaluation Of Instructional Approaches, Ilana Dubovi

Instructional Technology and Learning Sciences Faculty Publications

Background: Online computer-based simulations are becoming more widespread in nursing education. Therefore, an understanding of when and how to implement the variety of instructional strategies related to these simulations is fundamental.

Objectives: This study compares the effectiveness of online computer-based simulations designed using two alternative instructional approaches—Productive Failure and Simple-to-Complex sequencing—on learning of clinical reasoning skills.

Participants: Participants in this study were undergraduate nursing students (n = 103, mean age = 23.4 ± 2.1) enrolled at a university in Israel.

Methods: Participants completed two online simulations designed using Productive Failure approach (emergency medicine, mental health) and two online simulations using …


Problem-Based Educational Games: Connections, Prescriptions, And Assessment, Andrew Walker, Brett E. Shelton Oct 2008

Problem-Based Educational Games: Connections, Prescriptions, And Assessment, Andrew Walker, Brett E. Shelton

Instructional Technology and Learning Sciences Faculty Publications

The overwhelming success of the commercial game market has brought increased attention to emerging work in educational game design. Much of the existing work in educational games a strong similarity to the field of Problem-Based Learning (PBL), which has a rich history of conceptual literature as well as empirical investigations. Despite apparent similarities between the two fields, there has been no formal effort to explore the connections between them. This conceptual paper examines the basic tenants of PBL with an eye toward making prescriptive recommendations for the design and use of problem-based educational games. Examples within existing educational games are …


The Competencies And Characteristics Required Of An Effective Project Manager: A Web-Based Delphi Study, Jennifer M. Brill, M. J. Bishop, Andrew Walker May 2006

The Competencies And Characteristics Required Of An Effective Project Manager: A Web-Based Delphi Study, Jennifer M. Brill, M. J. Bishop, Andrew Walker

Instructional Technology and Learning Sciences Faculty Publications

This study explores the competencies required for a project manager to be effective in the workplace. We used a Web-based Delphi method to lead experienced project managers through an anonymous consensus-building process consisting of two rounds of surveys. The Round I analysis of 147 respondents, all with 20 or more years of project management experience, yielded 117 project management success factors, 78 of which were identified as “trainable” competencies. The Round II analysis confirmed 42 of the 78 competencies (53.8%) as “very important” to “extremely important” to project manager success. Important contributions of this study include: (a) reporting on project …