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Articles 1 - 3 of 3

Full-Text Articles in Television

Me, Myself, And My Muppets, Sara Jones Jan 2023

Me, Myself, And My Muppets, Sara Jones

Emerging Writers

In this personal narrative, the author explores her relationship and upbringing in relation to Jim Henson’s Muppets. She illustrates her experience at puppet camps, on long Muppet-filled road trips, and the special connection her mother and her share with the Muppets. Find out how the Muppets have shaped the author’s life, morals, and aspirations, as well as how Jim Henson’s creations have influenced and brought joy to past generations and future generations to come.


What Is...Curiosity?: How Libraries Build Jeopardy! Champions, Raymond Goslow May 2022

What Is...Curiosity?: How Libraries Build Jeopardy! Champions, Raymond Goslow

Georgia Library Quarterly

Raymond Goslow, a paraprofessional at Cobb County Public Library, represented Kennesaw State University in 2022's Jeopardy! National College Championship, finishing 2nd out of 36 contestants. In this article, Goslow explores the connections between librarianship and Jeopardy! prowess both through his own experiences and that of other library staff members who have seen success on the show recently.


Blockchain Technology And The Future Of Video Games, Is Presence Still Relevant?, Stef Nicovich, Jessica Scheld Jan 2020

Blockchain Technology And The Future Of Video Games, Is Presence Still Relevant?, Stef Nicovich, Jessica Scheld

Atlantic Marketing Journal

BlockChain technology has grown exponentially over the last several decades. Early on, cryptocurrency presented a substitute for hard currency as a way to purchase goods and services. Recently, cryptocurrency has entered the video game world. How cryptocurrency, which has value outside of a video game, may impact the virtual reality world, is an open question. Presence, or the state of being in an environment, will be affected by the ability to escape within video games as cryptocurrencies are used. As video games often provide a place to escape the real world, bringing the real world into the game may have …