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Full-Text Articles in History

The Divine Comedy: A Work Of Medieval Mythology, Jamie Alexander May 2024

The Divine Comedy: A Work Of Medieval Mythology, Jamie Alexander

Undergraduate Honors Theses

Prior to The Divine Comedy (1308-1321), ideas about Purgatory were in the early stages of development. Purgatory had loose rituals surrounding its existence and it lacked depiction in written works. Yet in the following centuries, the fear of Purgatory and the practices of penance and indulgences reached a fever pitch, ultimately leading to the Protestant Reformation. Purgatory as a celestial location, and not just the “purgatorial fires” of the Bible, only began to develop in the twelfth century, but its fearful description and imagery in The Divine Comedy not only solidified previously nebulous understandings of Purgatory, but also increased anxiety …


Lost & Found (Game Series) [Book Chapter], Owen Gottlieb Jan 2024

Lost & Found (Game Series) [Book Chapter], Owen Gottlieb

Articles

Description of game series for use in the classroom with best practices.


Ritual, Spectacle, And Theatre In Late Medieval Seville (Chapter 1), Christopher B. Swift Jan 2023

Ritual, Spectacle, And Theatre In Late Medieval Seville (Chapter 1), Christopher B. Swift

Publications and Research

From the fall of Islamic Išbīliya in 1248 to the conquest of the New World, Seville was a nexus of economic and religious power where interconfessional living among Christians, Jews, and Muslims was negotiated on public stages. From out of seemingly irreconcilable ideologies of faith, hybrid performance culture emerged in spectacles of miraculous transformation, disciplinary processionals, and representations of religious identity. Ritual, Spectacle, and Theatre in Late Medieval Seville reinvigorates the study of medieval Iberian theater by revealing the ways in which public expressions of devotion, penance, and power fostered cultural reciprocity, rehearsed religious difference, and ultimately helped establish Seville …


Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor Oct 2022

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor

Articles

This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …


Brigid Of Kildare: The Saint Who Got A Facelift, Aimee Hunt Jan 2022

Brigid Of Kildare: The Saint Who Got A Facelift, Aimee Hunt

Student Research

On the outskirts of Papal authority, early medieval Ireland created its own Christian identity separate from other European nations closer to Rome. Saint Brigid of Kildare, one of the patron saints of Ireland, played important yet problematic roles in that identity. After her death, the church began to alter her history. Being a female bishop, performing the first recorded abortion, and having both men and women within her monastery, Brigid had trodden on the male-dominated system in a way that few women had. Deemed unacceptable but having already been sainted, the Catholic church gave Brigid a holy facelift.


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …


Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber Jan 2017

Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

The second game in the series, Lost & Found: Order in the Court …


Vocabularies Of Grief And Consolation In Ninth-Century Francia, Frederick S. Paxton Mar 2009

Vocabularies Of Grief And Consolation In Ninth-Century Francia, Frederick S. Paxton

History Faculty Publications

No abstract provided.


Vengeance And The Crusades, Susanna A. Throop Jun 2006

Vengeance And The Crusades, Susanna A. Throop

History Faculty Publications

This article demonstrates that the popularity of the idea of crusading as vengeance was not limited to the laity, and, instead of fading away after 1099, the ideology grew more widespread as the twelfth century progressed. The primary aim here is to present the evidence alongside preliminary analysis, reserving further, more detailed interpretation for future publications.