Open Access. Powered by Scholars. Published by Universities.®

History Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 5 of 5

Full-Text Articles in History

The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber Aug 2018

The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …


Political Implications On Santería, Ludmille Glaude Apr 2018

Political Implications On Santería, Ludmille Glaude

Undergraduate Research

This paper will examine how the Batista and Castro regimes policies on religious freedom were able to impact the attitudes towards practitioners of Santería, amongst the Cuban public. Santeria is a polytheistic religion practiced in Cuba that combines elements of Yoruba beliefs and Catholicism. Recently, Santeria appears to be experiencing a growth in visibility in Cuba. In this paper, I aim to examine and identify the causal link between government policies and their effect on the perceptions of Santeria during the twentieth and twenty-first centuries. I also aim to demonstrate these perceptions of Santeria have affected their visibility--or lack thereof.


Perceptions On Santería: Then And Now, Ludmille Glaude Jan 2018

Perceptions On Santería: Then And Now, Ludmille Glaude

Undergraduate Research

This paper will examine how the Batista and Castro regimes were able to impact the perception of Santería amongst the Cuban public. Santeria is a polytheistic religion practiced in Cuba that combines elements of Yoruba beliefs and Catholicism. Recently, Santeria appears to be experiencing a growth in visibility in Cuba. The syncretic religion and its visibility, has become of interest to examine and report on, amongst many media outlets. According to a Vice News article published as recently as 2014, the author dubs Santería as “Cuba’s New Religion”. The article describes Santería as a dynamic form of worship, with participation …


Shakers And Jerkers: Letters From The "Long Walk," 1805, Part 2, Douglas L. Winiarski Jan 2018

Shakers And Jerkers: Letters From The "Long Walk," 1805, Part 2, Douglas L. Winiarski

Religious Studies Faculty Publications

Throughout the bitterly cold month of January 1805, John Meacham (1770-1854), Issachar Bates (1758-1837), and Benjamin Youngs (1774- 1855), struggled through mud and ice, biting winds, blinding snow, and drenching rains, on a 1,200-mile “Long Walk” to the settlements of the trans-Appalachian West. Traveling south toward Cumberland Gap, the three Shaker missionaries from New Lebanon, New York, were tracking a strange new convulsive religious phenomenon that had gripped Scots-Irish Presbyterians during the frontier religious awakening known as the Great Revival (1799-1805). Observers called the puzzling somatic fits “the Jerks.” Ardent supporters of the revivals believed the jerks were a sign …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …