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Communication Technology and New Media

The University of Maine

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History

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Playing History: How Video Games Can Change The Way We Understand The Past, Chapman Hall May 2024

Playing History: How Video Games Can Change The Way We Understand The Past, Chapman Hall

Honors College

Video games are a wildly popular and growing form of art and entertainment. Yet they are often overlooked within academic fields like history. This thesis examines the unique qualities of video games that make them powerful tools to understand history in a different manner. The interpretative frameworks of simulation and agency are central to this analysis, and they are applied to the history-based video game Europa Universalis IV as a case study of how video games facilitate rich and rewarding historical sensibilities that deepen the connection between past and present, a long-standing goal of professional and popular historians. The study …