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Full-Text Articles in Feminist, Gender, and Sexuality Studies
Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers
Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers
Wendi M. Kappers, PhD
It is imperative when utilizing educational video games in K-12 classrooms that student preferences regarding game play, purpose, and design be considered to maximize game play efficiency for learning. As Web 2.0 content infiltrates our educational medium, student customization is key. This manuscript intends to share customization requests gleaned during an 18-week experimental study examining educational video game effects upon 7th graders enrolled in Mathematics and Mathematics 2 courses.
Take A Deep Breath: On Not Losing The Turtle In The Technology, Marilyn R. Pukkila
Take A Deep Breath: On Not Losing The Turtle In The Technology, Marilyn R. Pukkila
Marilyn R. Pukkila
Understanding media messages and selecting worthwhile sources of information require the ability to analyze and deconstruct messages.