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Articles 1 - 14 of 14

Full-Text Articles in Art and Design

一To二To三, Yameng Wang Jan 2023

一To二To三, Yameng Wang

Theses and Dissertations

This work relates to an animated film focusing on iteration, simulacrum, and artificial intelligence. It is based on the traditional Tao concept: “One life two, two beget three, three beget all things.”


In A Small Sea, Thomas Giebler Jan 2023

In A Small Sea, Thomas Giebler

Master's Theses

A pool of water stands before you. It is nebulous and free flowing. As you peer in, you realize how vast and deep something initially so unassuming on the surface has become.

This is my small sea.

Within this sea that rests between my ears, I am a small ‘c’ creator. This body of water is filled with experiences, inspiration, and vision. In this place, I synthesize the world around me into my work, creating microcosms that are full of life, color, and story. The idea of microcosms is the cornerstone of my design.

Within each of my created worlds, …


菠蘿包(Pineapple Bun): Exploring Memory And Language Through Animation, Elaine Yang Jan 2023

菠蘿包(Pineapple Bun): Exploring Memory And Language Through Animation, Elaine Yang

Scripps Senior Theses

菠蘿包(Pineapple Bun) explores the themes of reconstruction, evocation, and memory through my childhood in Taiwan. Inspired by other Asian American animators, I aim to tell a simple story of connection through my grandfather and I's daily swimming ritual. The film is a 3-minute animated short film following our language barrier and how we engage with each other's differing backgrounds.


An Exploration Of Procedural Methods For Motion Design, David Hamilton May 2020

An Exploration Of Procedural Methods For Motion Design, David Hamilton

Undergraduate Honors Theses

This research aims to apply procedural techniques, similar to those employed in node-based modeling or compositing software packages, to the motion design workflow in Adobe After Effects. The purpose is to increase efficiency in the motion design process between pre-production and production stages. Systems Theory is referenced as a basis for breaking down problems in terms of inputs and outputs. All of this takes place within the context of a larger motion design project.


Animation Practice, Talor Petitjean Jan 2020

Animation Practice, Talor Petitjean

Senior Art Portfolios

ARTIST STATEMENT

Currently my work consists of designing characters from the ground up and slowly turning them into a form of entertainment for people to watch. My work creates happiness, joy, and a new sense of escape from everyday life. From backgrounds to small details of a storyline, I hone in on the details of the characters personalities and their emotions to keep the story and characters consistent. I use Adobe products to create the colorful images that I present to the people, but I am not afraid to get hands on with any projects and work with pencils or …


The Bunny Who Wore A Red Hat Children's Book, Alyssa N. Myers Jan 2017

The Bunny Who Wore A Red Hat Children's Book, Alyssa N. Myers

Williams Honors College, Honors Research Projects

As an artist as well as a developer, having the ability to think both creatively and critically has helped me become an excellent problem solver. This along with the experience in animation for which I long will transform me to become a great storyteller as well. There is beauty in a universal language that can bring others together, and I believe that is what animation and illustration can accomplish. This project has given me the opportunity to incorporate my illustration skills, practice the writing aspect of storytelling, and develop a small animated trailer for marketing the book. Nevertheless, bringing something …


Visions: Chaos In Naango, Katarina J. Klask, Hunter Gibson, Taylor Roseberry, Summer Shigetani, Mattie Coccia, Alena Siu, Caitlin Mihm, Gaston Dondero, Sophie Rudell May 2016

Visions: Chaos In Naango, Katarina J. Klask, Hunter Gibson, Taylor Roseberry, Summer Shigetani, Mattie Coccia, Alena Siu, Caitlin Mihm, Gaston Dondero, Sophie Rudell

Honors Thesis

Trailer: https://www.youtube.com/watch?v=kxjqjJNMSFQ

Website: http://www.visionsthegame.com

Development Blog: http://visionsthegame.tumblr.com

Facebook: https://www.facebook.com/visionsthegame/?fref=ts

Twitter: https://twitter.com/visionsthegame

Email: visionsthegame@gmail.com


The Art Of The Silent Story, Caitlin J. Walker May 2016

The Art Of The Silent Story, Caitlin J. Walker

Undergraduate Honors Theses

I created a one minute 2D, hand-drawn, frame-by-frame animation with an original music score utilizing Toon Boom to demonstrate my ability to convey an interesting story without the use of any dialogue.I relied instead on pantomime, expressions, and context clues to communicate the story to the viewer.


Mary Blair, Emma Brooks Oct 2015

Mary Blair, Emma Brooks

Communication Design: Design Pioneers

Mary Blair was one of the few women who played an important role in the history of animation. In the 1950’s, she was in a field dominated by men, but one man in particular saw great promise and potential in Blair’s whimsical and unique style, Walt Disney. Blair work on three Disney classics, Cinderella, Alice in Wonderland, and Peter Pan. She maintained a professional relationship with Walt Disney after she left to pursue freelance endeavors. Blair worked with him again for one last time with the It’s a Small World attraction at Disneyland. Mary Blair’s illustrations created fantasy environments that …


Visual Narratives: Storytelling In The Digital Age, Stevie Dutson May 2013

Visual Narratives: Storytelling In The Digital Age, Stevie Dutson

Undergraduate Honors Capstone Projects

This research will identify the components of visual narratives in 2D and 3D animated films and their relation to elements in literature and other earlier forms of storytelling. Over the course of 150 years animation has evolved from phenakistoscopes and flips books to full length feature films. Today, stories need not be grounded by realities in order to be told visually, as in theater. Specialized artists and programmers can create and modify every aspect of environments and characters in order to convey a story most effectively. However, the act of transforming an idea into computer data and later to a …


The Secret Life Of Things, Maja Savic May 2013

The Secret Life Of Things, Maja Savic

Electronic Theses and Dissertations

The artist discusses the work presented in The Secret Life of Things, her Master of Fine Arts exhibition held at Slocumb Galleries, East Tennessee State University, from March 18th through 22nd, 2013. The exhibition consists of sixteen illustrations (four of these are digitally enhanced photographs) and one animation that show the artist’s interest in bringing household objects to life. Pieces in the exhibition can be characterized as humorous with a strong narrative and attention to details. Savić’s ideas are based on traditional education with contemporary influences. All printed work is twenty inches wide, sixteen inches tall, framed, and hung in …


Design For Conspicuous Transit, Peter Bain May 2009

Design For Conspicuous Transit, Peter Bain

Theses and Dissertations

My creative project explores design for transit advocacy; aimed at shifting a car-dependent society into one where transit helps meet climate change, energy, and land-use challenges. It incorporates my research into aspects of designing for transit, an understanding of urbanism in Richmond and New York, and an appreciation of planning.


Flash Animation Project: Written Report, Peter Dee May 2005

Flash Animation Project: Written Report, Peter Dee

Dissertations

A written report about a Flash animation project to include the 3 headings of Animation Techniques, Story Telling and Audio along with a critique and an appendix. The Flash animation project is based upon one of Aesop's fables entitled 'The King's Son & the Painted Lion'.


Short Animation Project Written Report, Peter Dee May 2005

Short Animation Project Written Report, Peter Dee

Articles

A brief written report about a short animation project to include the four headings of thematic coherence, walking animation, talking animation and title credits.