Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 13 of 13

Full-Text Articles in Art and Design

Where Book Art And Technology Mingle, Peter D. Verheyen, Richard Minsky Oct 2010

Where Book Art And Technology Mingle, Peter D. Verheyen, Richard Minsky

Libraries' and Librarians' Publications

Interview of Peter D. Verheyen by Richard Minsky. Peter Verheyen, conservator, bookbinder, and creator of the Books Arts Web, discusses the current state of book arts. Although he creates impeccable fine bindings that have won international awards, Peter Verheyen's huge contribution to the field of book art has little to do with making or conserving physical books. His magum opus is the Book Arts Web (philobiblon.com), the main location on the Internet for book art information and resources, from online exhibitions to tutorials, opportunities, blogs, and reference materials.


Archival 101 & Working With Vendors, Peter D. Verheyen May 2010

Archival 101 & Working With Vendors, Peter D. Verheyen

Libraries' and Librarians' Publications

Archival 101: Dealing with Suppliers of Archival Products

*Do you need to purchase archival supplies for your organization or even yourself?

*Are you confused by the terminology and not sure about what the differences between the various vendors are?

*Not finding exactly what you are looking for and unsure about adapting different products?

Archival 101 is designed to demystify the archival product terminology and market for the layperson and non-preservation specialist. The presentation will provide an overview of the conservation and preservation issues facing libraries, cultural organizations, and individuals; describe the terminology in use; discuss products and offers buying tips ...


Fashion Campaign: Katy Ann Lyons New York, Katy Ann Lyons May 2010

Fashion Campaign: Katy Ann Lyons New York, Katy Ann Lyons

Syracuse University Honors Program Capstone Projects

Over the past four years, my skill, technique, and style as a fashion design major at Syracuse University has grown and developed enormously. I came to college with no prior experience in sewing or garment construction but after much practice and patience, I have learned the basic skills necessary to design and to make wearable clothing. Consequently, when it came time to choose a topic for my Capstone project, I sought a creative project that would serve to showcase the expertise I have developed during my time in school.

The concept of my project is an advertising campaign featuring the ...


Meet Pig Guy: An Animated Character Study In 3-D, Michael Lebson May 2010

Meet Pig Guy: An Animated Character Study In 3-D, Michael Lebson

Syracuse University Honors Program Capstone Projects

The 3D animation, “Meet Pig Guy,” is an introduction to the character Pig Guy, who I have designed over the past year and a half. Pig Guy is a world renowned super-hero that is enormously successful in his professional endeavors, but has flaws, shortcomings, and imperfections that make him very human. In this one minute and 20 second long animated short, we get a glimpse into his behaviors through a candid situation of himself in his basement. “Meet Pig Guy” presents us with a problem of his, the abuse of his superpower to eat anything he wants.

My work over ...


The Great Teakon: A 3d Video Game, Chad Cable May 2010

The Great Teakon: A 3d Video Game, Chad Cable

Syracuse University Honors Program Capstone Projects

The Great Teakon is an experimental 3D video game that uses gameplay as a narrative device. Players take charge of Charles Teakon, a rising film star, during the silent film era in the early 1900ʼs. But when Charles breaks his leg on set, heʼs forced into retirement and obscurity. After a 30 year hiatus, he decides to return to the film world and complete his unfinished movie. ! As the protagonist ages, so will the players - not only is this reflected in the physicality of the characters, landscape, and architecture, but the actual mechanics for interacting with the virtual game world ...


Gary’S Sneakers A 3d Animated Short, Meg Grube May 2010

Gary’S Sneakers A 3d Animated Short, Meg Grube

Syracuse University Honors Program Capstone Projects

Gary’s Sneakers, a collaboration between Kelsey Adams and myself, is a 3D animated short about a young boy and his sneakers. The short features Gary, an unmotivated individual who has no other apparent interests aside from playing video games. Unfortunately, his unused pair of running sneakers are very bored and, upon being inspired by a magazine advertisement, conspire to get Gary up and in action.

To create this, Kelsey and I covered the entire animation production pipeline. We began with a story, and proceeded to create an animatic that further developed and clarified out storyline. We chose to created ...


A Field Guide To The Irish Fantastic; A Study In Concept Art, Elizabeth Ames Gross May 2010

A Field Guide To The Irish Fantastic; A Study In Concept Art, Elizabeth Ames Gross

Syracuse University Honors Program Capstone Projects

Abstract Not Included


Lost And Found: Stories From London (A Graphic Novel), Brianna Collins May 2010

Lost And Found: Stories From London (A Graphic Novel), Brianna Collins

Syracuse University Honors Program Capstone Projects

My Honors Capstone project falls under the Creative project category. It is a sixty-four page graphic novel entitled Lost and Found: Stories from London. It is a collection of stories and moments from my semester abroad in London in the spring of 2009, when I was a second semester junior. I kept a series of journals during my time abroad, and the content from those journals eventually became the stories that I transformed into the pages of my book.

In essence, the research for my project was my everyday life. From going on weekend trips to other countries like Ireland ...


Visualsthesia: Complex Music Visualization For Live Performance, Tracy Lee Dendy May 2010

Visualsthesia: Complex Music Visualization For Live Performance, Tracy Lee Dendy

Syracuse University Honors Program Capstone Projects

Visualsthesia is intended as an interactive visual experience made for the musicians who have influenced my studies while I've been attending Syracuse University. I offer these musicians a gift that I have imagined and created in honor of them, using the medium I desired to grow in. Visualsthesia is a visualization of a live musical performance generated in real-time. The concept is based on Synesthesia, a neurological condition that mixes up the senses. One common type of synesthesia is seeing a color when one hears a note or instrument. Visualsthesia turns that psychological connection between color and music into ...


Gary’S Sneakers: A 3d Animated Short, Kelsey Adams May 2010

Gary’S Sneakers: A 3d Animated Short, Kelsey Adams

Syracuse University Honors Program Capstone Projects

Gary’s Sneakers is a 3D animated short that I made with my collaborator, Meghan Grube, for the Honors Capstone Creative Project. It is a narrative featuring three main characters: a teenage boy named Gary and his two sneakers. In this animation the large clash with the small as the lazy Gary finds himself at odds with his sneakers. It is a battle of inactivity versus dynamic movement, as the sneakers fight the sedentary lifestyle choices of their owner.

Based in the world of 3D animated shorts, Gary’s Sneakers was inspired by many other works in the genre, particularly ...


Naked Truth Soap For Men: Brand Identity, Jenna Passmore May 2010

Naked Truth Soap For Men: Brand Identity, Jenna Passmore

Syracuse University Honors Program Capstone Projects

The essential idea of this project is to develop an entire brand identity for a fictional soap company for men that I created called Naked Truth. A brand identity encompasses visual components like logo, color and design aesthetic that help a brand stick in a consumer’s mind. In the real world of advertising, the concept of a brand identity at the forefront of any advertising a company releases. Consumers are inundated with hundreds of ads everyday, so it is important for a company to know who they are and whom they want to sell their products to in order ...


Bookbinding & Conservation: A Sixty-Year Odyssey Of Art And Craft By Don Etherington, Peter D. Verheyen Jan 2010

Bookbinding & Conservation: A Sixty-Year Odyssey Of Art And Craft By Don Etherington, Peter D. Verheyen

Libraries' and Librarians' Publications

For those involved with bookbinding, book conservation, or with the Guild of Book Workers, Don Etherington needs no introduction – he has served as a teacher, mentor, and friend. Now, with Bookbinding & Conservation: A Sixty-year Odyssey of Art and Craft we can read about how he came to enter this field, was influenced by his teachers and mentors, and how he helped shape the world of bookbinding and conservation. "Bookbinding & Conservation: A Sixty-year Odyssey of Art and Craft" contains a forward by Bernard Middleton, another leader in the field, and one who needs little introduction himself. It is divided into the ...


Bookbinding & Conservation: A Sixty-Year Odyssey Of Art And Craft By Don Etherington, Peter D. Verheyen Jan 2010

Bookbinding & Conservation: A Sixty-Year Odyssey Of Art And Craft By Don Etherington, Peter D. Verheyen

Libraries' and Librarians' Publications

For those involved with bookbinding, book conservation, or with the Guild of Book Workers, Don Etherington needs no introduction – he has served as a teacher, mentor, and friend. Now, with Bookbinding & Conservation: A Sixty-year Odyssey of Art and Craft we can read about how he came to enter this field, was influenced by his teachers and mentors, and how he helped shape the world of bookbinding and conservation.

"Bookbinding & Conservation: A Sixty-year Odyssey of Art and Craft" contains a forward by Bernard Middleton, another leader in the field, and one who needs little introduction himself. It is divided into the ...