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Full-Text Articles in Art and Design

The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf Jun 2023

The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf

Architectural Engineering

The Center for Centering seeks to create a large-scale healing center, conducive to individual centering of the mind and body. This mobile installation provides a relaxing, enclosed space while still maintaining a connection to the outdoors. The clients liked the idea of having a pop-up installation that could be easily set up as a touring display. With a deadline for installation looming in June 2022, a team of students had five months to design and manufacture the structure.

In winter 2022, the students developed custom geometry to minimize the number of individual parts and built a ¼ scale model of …


Critical Exhibition Methods In Museums, Jaimie Davis Ms Jan 2023

Critical Exhibition Methods In Museums, Jaimie Davis Ms

Undergraduate Theses, Professional Papers, and Capstone Artifacts

Art and anthropology are intimately intertwined as art is an extension of culture which falls under the purview of anthropology. Utilizing interdisciplinary methodology that incorporates both anthropology's considerations for culture and art's consideration of aesthetic creates the best possible methodology for exhibition in museums. Art museums have enough aesthetic and could benefit from the considerations an anthropology's school of thought.


Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis May 2022

Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis

LSU Master's Theses

With this body of work, I am looking for visual symbols that help communicate unuttered meanings through storytelling and stimulate an affectual response to the viewer. This exploration is presented in two different forms: a surreal sculptural installation and a board game. The installation consists of large-scale sculptures made from light and soft materials (polyurethane foam, plastic waste, paper) that are available to move inside the gallery, while the board game is presented as a set of 3D prints with instructions on how the participants can play it. The materials used in the installation suggest a way to transform waste …


Sculpting Organs: An Arts-Based Educational Activity For Anatomy Learning, Annika Gupta Apr 2021

Sculpting Organs: An Arts-Based Educational Activity For Anatomy Learning, Annika Gupta

Senior Theses

As an integral component of healthcare, a comprehensive understanding of anatomy is necessary for accurate clinical diagnoses and medical procedures. Beginning in undergraduate classrooms (premedical), there is a need to explore new ways of teaching and learning anatomy to train healthcare professionals. Traditional methods of attending a lecture and reading a textbook may not be the most effective method to learn about anatomical structures—or to engage learners. However, recent studies have reported promising results in the use of arts-based approaches to enhance anatomy learning. Of these, clay sculpting can provide an opportunity for students to participate in an active and …


Alternative Methods, Hunter Stabler May 2020

Alternative Methods, Hunter Stabler

LSU Master's Theses

ABSTRACT

In the realm of precognitive artmaking, the artist’s role is that of an antenna. One must be receptive to the subtle, invisible flow of creative novelty in order to participate in the involuntary channeling of new ideas, new processes, and alternative methods of creative production. Carving out new territory within the realm of static art is a primary objective for my artistic process. By utilizing digital fabrication tools, paired with my affinity for intricate craft and optical metagrobolization, I have created a body of work that invents alternative processes and unique aesthetic languages.

Digital imaging, digital modeling and digital …


Altered States: Creative Arts, Virtual Reality, And The Human Condition, Sophia Gebara Jun 2019

Altered States: Creative Arts, Virtual Reality, And The Human Condition, Sophia Gebara

Honors Theses

Virtual reality (VR) is a medium that is cutting-edge and novel, creating fully immersive experiences for diverse audiences. Able to fabricate endless opportunities of hyper-realistic scenes, virtual reality provides a specific kind of space for self-reflection and empathy that no other medium can match. VR can take the viewer to the night of the shooting of Trayvon Martin, or next to families trying to survive the genocide in the Nuba mountains of Sudan, or even alongside a NASA scientists atop a sheet of ice in Greenland measuring the rising sea levels. This thesis explores the discourse and critical commentary surrounding …


For Your Consumption: Curating And Exhibition, Sasha Guo Jan 2019

For Your Consumption: Curating And Exhibition, Sasha Guo

Senior Honors Theses and Projects

A reflection on the experience of curating a BFA solo show and the artwork developed through my upper level classes at Eastern.


Rupture, Dionis Ortiz Dec 2017

Rupture, Dionis Ortiz

Theses and Dissertations

I am an interdisciplinary artist working in painting, photography, printmaking, sculpture, video and installation. I employ these mediums to create a coming of age story as a Dominican New Yorker, exploring masculinity, vulnerability, the supernatural, family, and religion, as well as how culture plays a role in my community and in my life.


Dreamkeeper: 3d Game Using Unreal Engine 4, Marii Elizabeth Boyken, Martin Clayton Coleman, Casey Kendrick Albert-Hall Jun 2017

Dreamkeeper: 3d Game Using Unreal Engine 4, Marii Elizabeth Boyken, Martin Clayton Coleman, Casey Kendrick Albert-Hall

Liberal Arts and Engineering Studies

The goal of this senior project was to combine our diverse skills to make a 3D game. The plot involves a young girl who has been given the powers to enter dreams and defeat nightmares. The 3D assets that we built and animated were made in Autodesk Maya. We used Unreal Engine 4 to piece together our assets and create the logic for the game. This document explains the technologies that we used, design choices we made, feedback from our player-testing, and work that we want to complete for the project in the future. Our final game demo features two …


Bad Girl: Feminism, Contradiction, And Transformation, Laura Goodwin May 2017

Bad Girl: Feminism, Contradiction, And Transformation, Laura Goodwin

Boise State University Theses and Dissertations

My thesis work developed out of a personal tension and insecurity surrounding the complexity and the seemingly contradictory nature of my identity. For an example, as a feminist, artist, and scholar, is it acceptable to also be a lover of popular culture tropes, makeup, and fashion? I have learned that female empowerment comes in many different forms. This paper will discuss the ways I have been visually exploring the female identity through multiplicity, contradiction, and most importantly: acceptance. I want my work to operate in a way that communicates the complexity of identity, transcends binary thinking, and promotes introspection. Third …


Colaboratory: Design Collaboration For The Greater Good, Stephanie Arends Neal Jan 2016

Colaboratory: Design Collaboration For The Greater Good, Stephanie Arends Neal

Electronic Theses and Dissertations

A university campus is comprised of countless students enrolled in an array of degree programs that logistically creates a diverse population that can and should culminate into a dynamic professional network for graduates. How can higher education capitalize on this melting pot to provide experiences for students and fuse this network? A place, where students collectively solve problems by applying knowledge from their degree-specific areas, will foster interdisciplinary collaboration. By requiring working-relationships between students that benefit their community, a design center will provide students with experiences across disciplines that mirror a real-world, collaborative work environment while they identify opportunities and …


Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press And Fluxus, Meghan A. Dellacrosse Dec 2015

Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press And Fluxus, Meghan A. Dellacrosse

Theses and Dissertations

"Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press and Fluxus," positions Knowles’ Big Book (1966) as a case study of historical methodology and interdisciplinary artistic practice in the post-war period. This comprehensive analysis of Big Book, a work of art no longer extant, contextualizes its publisher, Something Else Press through Dick Higgins’ concept of “intermedia,” and important lesser-known junctures relevant to Fluxus and the group’s leader George Maciunas are illuminated. Knowles' early and lesser-known silkscreen paintings are also examined.


Common Threads: An Examination Of Common Threads Of Design Value, Woven Together By Designers To Achieve Elevated Products Across Disciplines, Laura Taylor May 2015

Common Threads: An Examination Of Common Threads Of Design Value, Woven Together By Designers To Achieve Elevated Products Across Disciplines, Laura Taylor

Undergraduate Honors Capstone Projects

Though what defines good design is subject to personal opinion, some objectivity of good design in existing products is mutually and consistently recognized by design professionals, the business sector, and the consumer public. Despite the complexity of defining good design, there clearly exist measurable, objective, common threads of design value which create elevated designs, across disciplines, which are identifiable and accepted by those within and beyond design professions.

By first examining over 100 contemporary product designs and identifying measurable, objective commonalities which elevate them, this thesis then individually examines and outlines ten categories of common design values. Once these design …


Indefinability2013c.E., Clayton T. Ehman Dec 2013

Indefinability2013c.E., Clayton T. Ehman

CGU MFA Theses

I am a multidisciplinary artist; because I am committed to art that engages a broad array of subjects and ideas. This is reflected in my works which consist of diverse mediums and processes including graphic design, digital imagery, printmaking, painting, sculpting, poetry, song composition, clothing, website design, drawing, video, lighting, installation art, abstract art, Op art, conceptual art, political art, black light art, maximalist art, and various combinations of these.


Beyond The Stated Function: Showcasing, Through Everyday Objects, Social Obstacles Imposed On Qatari Female Youth, Kazem Esra May 2013

Beyond The Stated Function: Showcasing, Through Everyday Objects, Social Obstacles Imposed On Qatari Female Youth, Kazem Esra

Theses and Dissertations

This critical design project showcases obstacles that the Qatari culture and society impose on their female youth, hindering them from becoming independent individuals. It critiques the society and its social pressures. The project stimulates people to think by challenging their assumptions and perceptions, specifically social perception and judgment, family authority, and gender favoritism. This is achieved through hybridized accessories that are embedded with a meta-meaning that arouses curiosity, invites questions, and stimulates thoughts. Through the design of these appealing, high quality, and functionally viable everyday accessories, the project aims to communicate the social and cultural forces which impede Qatari female …