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Full-Text Articles in Art and Design

Quiet Moments, Deitra Charles May 2019

Quiet Moments, Deitra Charles

CGU MFA Theses

I am a figurative artist who focuses on ordinary people and everyday objects. I paint moments. A moment of peace, a moment of tranquility, a moment of contemplation. It is my hope that my paintings will incite a feeling of warmth, presenting the possibility of thoughts that take you away from the stresses of day-to-day life – that they give you the opportunity to experience life differently, stirring within you some sense of peace.

It is my hope that my paintings will incite a feeling of warmth, presenting the possibility of thoughts that take you away from the stresses of …


The Standard Model, Manny Llanura May 2019

The Standard Model, Manny Llanura

CGU MFA Theses

Photography is my medium. “The Standard Model” is a body of work created from photographs of the Los Angeles Fashion Week Spring/Summer 2019 Collection runway.

Each final work starts with over a thousand photos that become the raw materials from which I eventually produce my final piece. Deep in the final piece are the lights, shadows, hues, tones of a themed shoot.

I believe that the ability to focus on what is in front of you is not directly proportional to how detailed the image is. My goal is to incite appreciation of what humans have done or …


Carbon 碳, Mengyuan Li Apr 2019

Carbon 碳, Mengyuan Li

CGU MFA Theses

Death is the one certainty in life. This fascinates me and I cannot stop thinking about it. When it comes to life and death, the cemetery is a more realistic place than heaven and hell, and it is also a place to feel life and death more directly. A simple gravestone separates life from death. Cemeteries let people come face to face with life, death, and even love.

In a cemetery, there is a tranquility that is different from the city or nature. In a cemetery, people take off their masks and face their emotions. I believe that when we …


Para Ti, Ashley Lothyan Mar 2019

Para Ti, Ashley Lothyan

CGU MFA Theses

This group of work draws from family photos that are over 15 years old, chosen from when I was born to the age of ten. Torn, wrinkled, and discolored, these photographs influence how I paint immediate family members, locations I grew up in, and myself.


Threaded, Madeline Arnault Mar 2019

Threaded, Madeline Arnault

CGU MFA Theses

This group of works is taken from my drawing practice. I have always been fascinated by the variety of line and color you can play with on fabric. For that reason each piece in this exhibition is image and line centric. I love the way a fabric can blend from color to color in the weave and yet contrast so sharply with a line placed on top. These works are a testament to that love.


Fragile Oceans, Synthetic Flotsam And Microbial Collaboration – Explorations In The Visual Communication Of The Plastic Crisis, Ivan Langesfeld Jan 2019

Fragile Oceans, Synthetic Flotsam And Microbial Collaboration – Explorations In The Visual Communication Of The Plastic Crisis, Ivan Langesfeld

Pomona Senior Theses

Scientific evidence that the ocean plastic crisis is larger in scale and more sinister than previously thought continues to mount, but the rate of plastic production is only rising. What will it take to decisively turn the tide against plastic? We need scientists, politicians, and industry changemakers to continue producing knowledge and positive change in the industry, but we need to go further still. This thesis explores art as an alternative visual communication strategy with the capacity to encourage curiosity, empathy, and positive engagement with the issue of ocean plastics. The series of work explores bacterial bioluminescence as an artistic …


The Gamification Of Modern Dating: A Feminist Analysis, Hannah Travis Jan 2019

The Gamification Of Modern Dating: A Feminist Analysis, Hannah Travis

Scripps Senior Theses

My project gg is a digitally rendered 360° animation of a tech-filled bedroom, accompanied by a joystick that can be used to navigate the 3D space. A visual comparison between multimedia games and modern dating culture, the bedroom scene draws parallels between the prioritization of male perspectives in fine art and digital media and the social prioritization of “masculine” qualities like logic over emotional vulnerability in the initialization of interpersonal relationships. My project investigates human motivations for playing games, both in the literal and idiomatic sense, using stereotypically feminized colors and symbols, to reclaim the patriarchal world of gaming for …


Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin Jan 2019

Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin

Scripps Senior Theses

The virtual is far from immaterial and its expressions are multifarious. The infrastructure of a technologic-globalism has opened new pathways of desecration, created new networks of exploitation, and reinforced fraught foundations. Tabita Rezaire and Morehshin Allahyari are two artists whose radical technofeminist and new materialist practices engage with counterdiscourses in the face of the globalized interfaces of technology; from mappings of submarine fiber optic network cables or understanding water as a knowledge repository, to 3D printed queered figures of Islamic mysticism and hypertext narratives. In these anachronistic approaches to technological use and analyses, archives become possibilities for renderings of futurity …


The Gamification Of Modern Dating: A Feminist Analysis, Hannah Travis Jan 2019

The Gamification Of Modern Dating: A Feminist Analysis, Hannah Travis

Scripps Senior Theses

My project gg is a digitally rendered 360° animation of a tech-filled bedroom, accompanied by a joystick that can be used to navigate the 3D space. A visual comparison between multimedia games and modern dating culture, the bedroom scene draws parallels between the prioritization of male perspectives in fine art and digital media and the social prioritization of “masculine” qualities like logic over emotional vulnerability in the initialization of interpersonal relationships. My project investigates human motivations for playing games, both in the literal and idiomatic sense, using stereotypically feminized colors and symbols, to reclaim the patriarchal world of gaming for …


Islamic Ceramics, Indelible Creations: Assessing And Preserving The Scripps Collection, Josephine Ren Jan 2019

Islamic Ceramics, Indelible Creations: Assessing And Preserving The Scripps Collection, Josephine Ren

Scripps Senior Theses

This research project examines and documents the collection of Islamic ceramics at Scripps College from an art conservation standpoint. The main objectives were to establish provenance for these objects, assess their current conditions, propose recommendations for future preservation, and discuss the importance of preventive conservation and general collections care methods. Based on my survey and research, I demonstrated which objects in particular should be prioritized due to their states of conservation and significant educational value. Such objects raise further points of departure regarding authenticity and conservation ethics.


The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu Jan 2019

The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu

Scripps Senior Theses

Digital forms of media are monopolizing individuals' attention spans, utilizing visual strategies that demand our interactions. Throughout the history of media technology, mediums have become increasingly immersive, presenting more information than ever before. The user interface designs of digital platforms can damage our ability to focus and distribute attention in meaningful ways. Through analysis of our digital media consumption, this capstone project ultimately proposes mindful practices that help us lead more balanced lives and thrive in the digital age. The second half of this capstone project is a digital zine with digital illustrations, animations, and editorial-style articles. The digital zine …