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Art and Design Commons

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Articles 1 - 11 of 11

Full-Text Articles in Art and Design

Fall 2020 Oct 2020

Fall 2020

In The Loop

Studio CDM Documents Remote Initiatives; "Tom of Your Life" Film Release; Animation Jam Goes Virtual; DePaul Experimental Film Showcase 2020; Trackmania Soundtrack; Alumni Games at Pixel Pop; Alumnus Commemorates St. Vincent de Paul; Cybersecurity Champion Alina Kuzmenkova; Walking the Walk: Youth programs at CDM express DePaul’s Vincentian values; Fair Treatment: Three initiatives address racial inequity in health care; They've Got You Covered: A School of Design instructor leads a cottage industry of makers protecting essential workers from the novel coronavirus; Meet Would-Be Hot Topic Influencer Vera Drew; Data Detectives: CDM helps Chicago track the racial proportions of its COVID-19 cases


Visual Storytelling Of Scientific Data: Collaborations Between Physics And Graphic Design In The College Classroom, Eric M. Edlund, Szilvia Kadas Jan 2020

Visual Storytelling Of Scientific Data: Collaborations Between Physics And Graphic Design In The College Classroom, Eric M. Edlund, Szilvia Kadas

The SUNY Journal of the Scholarship of Engagement: JoSE

The Common Problem Pedagogy (CPP) project, a learning initiative implemented in four SUNY schools, aims to provide students with multidisciplinary, project-based experiences, and to foster a culture of such pedagogy among faculty. This work describes one CPP project that was conducted at SUNY Cortland during the Spring 2019 semester that brought together students from physics and graphic design disciplines. The goal of this project was to identify issues of environmental and social concern, develop numerical models to represent the effects of possible policy actions, and to communicate the meaning of this work as infographics suitable for a non-expert, public audience. …


Stem Art Learning Outcomes, Emily Gottlieb Feb 2014

Stem Art Learning Outcomes, Emily Gottlieb

The STEAM Journal

No abstract provided.


Art Meets Science! Get Over It . . ., Stephen Nowlin Mar 2013

Art Meets Science! Get Over It . . ., Stephen Nowlin

The STEAM Journal

The news headline, when such projects garner attention, usually goes like this – Art Meets Science! Or perhaps Art Merges with Science! or maybe they combine, or art collides with science, or they fuse, join, bond, or unite. And ‘art’ in the phrase usually precedes ‘science’, perhaps because their integration is more typically initiated from the art side of the equation. But whatever the order of the two terms, and whatever verb is used to link them, the tenor of the declaration is typically the same – this is a story worth reporting on, it announces, because …


A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace Mar 2013

A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace

The STEAM Journal

Art education in a public space can be a venue for the blending of art and science. As a Contemporary Art Start educator for the Museum of Contemporary Art (MOCA), Los Angeles, I have experienced the many ways in which transdisciplinary education creates deeper student understanding and engagement. At MOCA we use Visual Thinking Strategies for student tours, a research-based teaching method that invites students to direct gallery discussions. We visit a few artworks for ten to fifteen minutes each to foster critical thinking and encourage students to bring personal knowledge and experience to the conversation.


The Unstable Ground Of Low Hierarchies, Joshua Dinsmore Mar 2013

The Unstable Ground Of Low Hierarchies, Joshua Dinsmore

The STEAM Journal

Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the first few weeks of …


Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts Mar 2013

Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts

The STEAM Journal

The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach


Reflections ~ How Stem Becomes Steam, Ruth Catchen Mar 2013

Reflections ~ How Stem Becomes Steam, Ruth Catchen

The STEAM Journal

Reflections from designing a STEAM class for high-risk students.


Steam...Now!, John Eger Mar 2013

Steam...Now!, John Eger

The STEAM Journal

With America slowly awakening to the need to turn out creative and innovative workers who can join the 21st century (its already 2012) workplace -- because they have the new thinking skills --we have to change the current emphasis on STEM, for Science, Technology, Engineering and Math to STEAM, by insuring that the whole brain is nurtured through the arts: thus STEAM.


Getting Real About The E In Steam, James Catterall Mar 2013

Getting Real About The E In Steam, James Catterall

The STEAM Journal

STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?