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Full-Text Articles in Art and Design

A Light On Europe. The International And Intermedial Trajectory Of A Medieval Chandelier At The Turn Of The Nineteenth Century, Eveline Deneer Dec 2023

A Light On Europe. The International And Intermedial Trajectory Of A Medieval Chandelier At The Turn Of The Nineteenth Century, Eveline Deneer

Artl@s Bulletin

This article investigates the shaping of European visual culture by tracing the international and intermedial trajectory of the visual motive of a chandelier from a 15th-century Burgundian manuscript in the decades around 1800. Passing from Brussels, Paris, Lyon, Mannheim, and Vienna to Coburg, and moving from illumination to drawing, archaeological illustration, painting, engraving to the applied arts, its trajectory exemplifies the historical conditions and cultural phenomena that animated the formation of a European visual culture, at a time when historical and national consciousness were developing on the continent.


How To Build A World Art: The Strategic Universalism Of Colour Reproductions And The Unesco Prize (1953-1968), Chiara Vitali Apr 2021

How To Build A World Art: The Strategic Universalism Of Colour Reproductions And The Unesco Prize (1953-1968), Chiara Vitali

Artl@s Bulletin

What role did UNESCO play in the art world of the post-war era? This article makes use of published and archival sources in order to clarify the utopia of a “World Art” that shaped UNESCO and led to the “Archives of Colour Reproductions of Works of Art”, a project of worldwide collect and diffusion of images of “masterworks” inspired by Malraux’s “Museum without walls”. This case study focuses on one particular aspect of the project, the “UNESCO Prize”, conceived by the Brazilian art critic and Marxist intellectual Mario Pedrosa for the 1953 São Paulo Biennial.


Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten Dec 2017

Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten

CLCWeb: Comparative Literature and Culture

In their article "Perspectives on Video Games as Art" Jeroen Bourgonjon, Geert Vndermeer­sche, Kris Rutten and Niels Quinten engage in discussing whether or not video games can be considered a form of art. Although this question has already been discussed elaborately, the debate is guided by many differ­ent and often conflicting positions. The aim of this article is to revisit this debate by mapping out a range of perspectives on video games as art. The authors explore the relation between games and differ­ent definitions and functions of art, different motives of artists, and the potential impact of the arts. The …


Digital Art History “Beyond The Digitized Slide Library”: An Interview With Johanna Drucker And Miriam Posner, Miriam Kienle Nov 2017

Digital Art History “Beyond The Digitized Slide Library”: An Interview With Johanna Drucker And Miriam Posner, Miriam Kienle

Artl@s Bulletin

Johanna Drucker and Miriam Posner were two of the organizers of the Getty/UCLA Summer Institute in Digital Art History “Beyond the Digitized Slide Library” that took place in the summers of 2014 and 2015. With their extensive expertise in the field, they developed a program that challenged participant to think about the broad theoretical implications of their respective projects and to gain practical tools in digital art history. In this interview, they will describe some of their thinking behind the institute and the state of the field of digital art history, including a discussion of the impact of network visualizations …


Between Nodes And Edges: Possibilities And Limits Of Network Analysis In Art History, Miriam Kienle Nov 2017

Between Nodes And Edges: Possibilities And Limits Of Network Analysis In Art History, Miriam Kienle

Artl@s Bulletin

This article examines a number of prominent network analysis projects in the field of art history and explores the unique promises and problems that this increasingly significant mode of analysis presents to the discipline. By bringing together projects that conceptualize art historical networks in different ways, it demonstrates how established theories and methods of art history—such as feminist and postcolonial theory—may be productively used in conjunction with quantitative/computational approaches to art historical analysis. It argues that quantitative analysis of art and its networks can expand the qualitative approaches that have traditionally defined the field, particularly if theorizing is not positioned …