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Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Journal

Art Practice

STEAM

2013

Articles 1 - 6 of 6

Full-Text Articles in Art and Design

Art Meets Science! Get Over It . . ., Stephen Nowlin Mar 2013

Art Meets Science! Get Over It . . ., Stephen Nowlin

The STEAM Journal

The news headline, when such projects garner attention, usually goes like this – Art Meets Science! Or perhaps Art Merges with Science! or maybe they combine, or art collides with science, or they fuse, join, bond, or unite. And ‘art’ in the phrase usually precedes ‘science’, perhaps because their integration is more typically initiated from the art side of the equation. But whatever the order of the two terms, and whatever verb is used to link them, the tenor of the declaration is typically the same – this is a story worth reporting on, it announces, because the notion of bringing these ...


A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace Mar 2013

A Reflection: Art And Science In A Museum Gallery, Kaileena Flores-Emnace

The STEAM Journal

Art education in a public space can be a venue for the blending of art and science. As a Contemporary Art Start educator for the Museum of Contemporary Art (MOCA), Los Angeles, I have experienced the many ways in which transdisciplinary education creates deeper student understanding and engagement. At MOCA we use Visual Thinking Strategies for student tours, a research-based teaching method that invites students to direct gallery discussions. We visit a few artworks for ten to fifteen minutes each to foster critical thinking and encourage students to bring personal knowledge and experience to the conversation.


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the ...


Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts Mar 2013

Keeping Abreast With Liberal Arts And Science Through Steam, Tanya Rivas, Gregory Knotts

The STEAM Journal

The integrated unit on breast cancer described here includes biological science and visual art standards and was targeted at high school juniors and seniors. The goal was to make a potentially controversial and taboo subject relatable through an art-science approach


Reflections ~ How Stem Becomes Steam, Ruth Catchen Mar 2013

Reflections ~ How Stem Becomes Steam, Ruth Catchen

The STEAM Journal

Reflections from designing a STEAM class for high-risk students.


Merging Science And Art: The Bigger Picture, Natasha Hall Mar 2013

Merging Science And Art: The Bigger Picture, Natasha Hall

The STEAM Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.