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Articles 1 - 13 of 13

Full-Text Articles in Art and Design

Bridging The Digital Divide: Innovative Uses Of Qr Codes And Nfc In The Artistic Realm, Piper Hutson, James Hutson Apr 2024

Bridging The Digital Divide: Innovative Uses Of Qr Codes And Nfc In The Artistic Realm, Piper Hutson, James Hutson

Faculty Scholarship

In the rapidly evolving digital age, artists and creatives are increasingly leveraging QR codes and Near Field Communication (NFC) technologies to redefine the boundaries between the physical and digital worlds. This article explores the diverse and inventive applications of QR codes and NFC in art installations, augmented reality experiences, interactive storytelling, performance art, and marketing campaigns. By incorporating these technologies, artists may create interactive, immersive, and personalized experiences which engage audiences in novel ways. Additionally, the article delves into the technological advancements enabling these innovative applications, including location-based personalization, machine learning, augmented reality, and the seamless interactions facilitated by NFC …


A New Canvas Of Learning: Enhancing Formal Analysis Skills In Ap Art History Through Ai-Generated Islamic Art, Krista Carpino, James Hutson Apr 2024

A New Canvas Of Learning: Enhancing Formal Analysis Skills In Ap Art History Through Ai-Generated Islamic Art, Krista Carpino, James Hutson

Faculty Scholarship

This study explores the use of AI art generators to enhance formal analysis skills in AP Art History students, with a focus on Islamic Art and Architecture. Students, often entering the course with high academic achievements, find the unique challenge of articulating detailed visual descriptions of artworks. The study’s approach involves using AI image-generation websites, like wepik.com, where students create AI images resembling Islamic artworks studied in class. This method aims to refine their descriptive skills, focusing on visual evidence rather than relying on identifying details. The choice of Islamic Art, markedly different from other historical periods covered in the …


Beyond The Pixelated Mirror: Understanding Avatar Identity And Its Impact On In-Game Advertising And Consumer Behavior, Kyle Coble, Jay Ratican, James Hutson Dec 2023

Beyond The Pixelated Mirror: Understanding Avatar Identity And Its Impact On In-Game Advertising And Consumer Behavior, Kyle Coble, Jay Ratican, James Hutson

Faculty Scholarship

This article examines the complex dynamics between avatars and in-game advertising, probing how virtual representations influence consumer behavior within digital environments. It delves into the psychological interplay between self-perception and avatar embodiment, suggesting that while younger users may treat avatars as accessories showcasing personal interests, adults tend to opt for idealized selves, affecting their interaction with and responsiveness to virtual marketing. The study contemplates the avatar’s function as both a consumer and influencer in the expanding metaverse, considering the escalating integration of branded items in games. It also highlights potential shifts in consumption patterns as digital and physical realities converge. …


Limitations And Possibilities Of Digital Restoration Techniques Using Generative Ai Tools: Reconstituting Antoine François Callet’S Achilles Dragging Hector’S Body Past The Walls Of Troy, Charles O'Brien, James Hutson, Trent Olsen, Jay Ratican Nov 2023

Limitations And Possibilities Of Digital Restoration Techniques Using Generative Ai Tools: Reconstituting Antoine François Callet’S Achilles Dragging Hector’S Body Past The Walls Of Troy, Charles O'Brien, James Hutson, Trent Olsen, Jay Ratican

Faculty Scholarship

Digital restoration offers new avenues for conserving historical artworks, yet presents unique challenges. This research delves into the balance between traditional restoration methods and the use of generative artificial intelligence (AI) tools, using Antoine François Callet’s portrayal of Achilles Dragging Hector’s Body Past the Walls of Troy as a case study. The application of Easy Diffusion and Stable Diffusion 2.1 technologies provides insights into AI-driven restoration methods such as inpainting and colorization. Results indicate that while AI can streamline the restoration process, repeated inpainting can compromise the painting’s color quality and detailed features. Furthermore, the AI approach occasionally introduces unintended …


Ai And The Creative Process: Part Two, James Hutson Oct 2023

Ai And The Creative Process: Part Two, James Hutson

Faculty Scholarship

Article discussing the effects of artificial intelligence on the creative process in the art world.


Gamification In Education: A Study Of Design-Based Learning In Operationalizing A Game Studio For Serious Games, James Hutson, Ben Fulcher, Joe Weber Nov 2022

Gamification In Education: A Study Of Design-Based Learning In Operationalizing A Game Studio For Serious Games, James Hutson, Ben Fulcher, Joe Weber

Faculty Scholarship

The gamification of learning has proven educational benefits, especially in secondary education. Studies confirm the successful engagement of students with improved time on task, motivation and learning outcomes. At the same time, there remains little research on games and learning at the postsecondary level of education where traditional pedagogies remain the norm. Studies that have been conducted remain almost exclusively restricted to science programs, including medicine and engineering. Moreover, postsecondary subject-matter experts who have created their own gamified experiences often are forced to do so on an ad hoc basis either on their own, teaching themselves game engines, or with …


Toward An Archaeology Of Manuscripts, Mark A. Mattes Jan 2022

Toward An Archaeology Of Manuscripts, Mark A. Mattes

Faculty Scholarship

The title of Rachael Scarborough King’s edited collection of essays, After Print, refers at once to Peter Stallybrass’s insight that printing is a provocation of manuscript, as well as to what the study of manuscripts looks like when we move away from stadial and supersessionist print culture paradigms of authorship and publication and instead embrace archival methods and interpretive approaches that center on concepts of media interrelation in early modern manuscript cultures, such as Margaret Ezell’s concept of social authorship.The essays in King’s collection, including an epilogue by Ezell herself, bear the fruits of such intermedial and transmedial approaches, bringing …


The Kentucky Women Artists Timeline, Courtney Baron, Olivia Eckert Jul 2021

The Kentucky Women Artists Timeline, Courtney Baron, Olivia Eckert

Faculty Scholarship

This article highlights a partnership between the Margaret M. Bridwell Art Library at the University of Louisville and the Kentucky Foundation for Women to document the accomplishments of Kentucky women artists through a digital timeline. The timeline was made possible through the Director of the Art Library's collaboration with a student intern on the research process and timeline design.


L’Abbiam Fatta Tutti Noi: Collaboration And Originality In Early Modern Art, James Hutson Aug 2020

L’Abbiam Fatta Tutti Noi: Collaboration And Originality In Early Modern Art, James Hutson

Faculty Scholarship

This article seeks a reevaluation of the collaborative efforts and critical valuation of the Carracci in the frescoes of the Palazzo Magnani. While the significance of the cycle for the development of the nascent baroque style is demonstrable, criticism has focused on attributional issues and the works remain understudied. Since their original biographers struggled over identifying which Carracci was responsible for which scene in the frieze, efforts have been made to carefully dissect the contributions of each. Yet, the collaborative working process of the Carracci, which was recently developed to reform the medieval workshop model of artistic education, was at …


Review Of When Novels Were Books. By Jordan Alexander Stein., Mark A. Mattes Jan 2020

Review Of When Novels Were Books. By Jordan Alexander Stein., Mark A. Mattes

Faculty Scholarship

But novels ARE books, you might be thinking. Jordan Stein points out that this is true, but not in the way that many of us have thought to be the case. Twentieth- and twenty-first century literary history, Stein argues, has too often failed to deliver a programmatic discussion of the media history of genre. Attention to changes and continuities in the early Anglophone novel’s artifactual status within an evolving, transatlantic media ecology, supplements, and in some cases rethinks, critical understandings of the development of novelistic form. Stein’s method is axiomatic for those working at the intersection of form and format: …


"The Theories Underlying The Con Environment" From The Pop Culture Business Handbook For Cons And Festivals, Jon Garon Jan 2017

"The Theories Underlying The Con Environment" From The Pop Culture Business Handbook For Cons And Festivals, Jon Garon

Faculty Scholarship

This article is part of a series of book excerpts from The Pop Culture Business Handbook for Cons and Festivals, which provides the business, strategy, and legal reference guide for fan conventions, film festivals, musical festivals, and cultural events.Content from Cons and festivals dominate U.S. pop culture. The conventions serve as launching pads for new artists, entrepreneurs, and innovators. The smaller versions of these events create space to develop fan fiction, allow new artists to expose their work to interested audiences, and provide an entry point for new creative enterprises. As a cultural event and platform for expression, these events …


Aligning Circulation Policies With Student Needs And Collection Value : A Historic Comparison Of Trends In Academic Art Libraries., Sarah Carter Oct 2016

Aligning Circulation Policies With Student Needs And Collection Value : A Historic Comparison Of Trends In Academic Art Libraries., Sarah Carter

Faculty Scholarship

This article presents contemporary trends in circulation policies as they are applied to art, architecture, and design materials at academic libraries in the United States and Canada. Data from a survey of sixty-nine libraries is discussed in comparison with a similar survey implemented twenty years prior. The author argues that changes in circulation policy should be aligned in part with advances in learner-centered pedagogical practice, while still protecting institutional resources. The article offers suggested assessment methods and areas of potential change for librarians considering reevaluation of their circulation policies.


Virtual Power Politics, James Grimmelmann Jan 2006

Virtual Power Politics, James Grimmelmann

Faculty Scholarship

Software-based rules are not automatically normative in virtual worlds. The feature-bug ambiguity always means that the social meaning of the "rules" is subject to negotiation and to political dispute. I illustrate this claim with an analysis of exploits.