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CLCWeb: Comparative Literature and Culture

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Articles 1 - 7 of 7

Full-Text Articles in Art and Design

Sewing Lives: Mary Shelley’S Frankenstein And The Global Garment Industry, Sarah Garland Feb 2020

Sewing Lives: Mary Shelley’S Frankenstein And The Global Garment Industry, Sarah Garland

CLCWeb: Comparative Literature and Culture

This paper takes Mary Shelley’s Frankenstein and uses it as an extended metaphor to investigate the points of destructive alienation and disassociation within the globalized consumption of clothing. The promise of new clothing is a set of garments that function like Victor’s dream of creation; materials are stitched together to give objects that match our closest-held ideals. And yet, because of our quick Victor-Frankenstein-like alienation from these ‘fast fashion’ objects when they no longer please us, clothing becomes, like the monster, an abjected figure for waste and shame, moving around the globe destructively, created from the bodies of the poor …


On Imaginary Content Analogies In Musico-Literary Imitation, Rodrigo Guijarro Lasheras Jul 2019

On Imaginary Content Analogies In Musico-Literary Imitation, Rodrigo Guijarro Lasheras

CLCWeb: Comparative Literature and Culture

In his article "On Imaginary Content Analogies in Musico-Literary Imitation,” Rodrigo Guijarro Lasheras analyzes "imaginary content analogy," a term often used in musico-literary studies to describe a type of imitation of music in literature. His paper aims to examine and characterize this important concept, establishing several of its features that musico-literary criticism has not normally paid attention to, such as its static or dynamic character, its implicit or explicit musical correlate, and its relation to vocal music. He argues that all imaginary content analogies must have a correlate, and that, despite the fact that we normally think of them as …


Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten Dec 2017

Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten

CLCWeb: Comparative Literature and Culture

In their article "Perspectives on Video Games as Art" Jeroen Bourgonjon, Geert Vndermeer­sche, Kris Rutten and Niels Quinten engage in discussing whether or not video games can be considered a form of art. Although this question has already been discussed elaborately, the debate is guided by many differ­ent and often conflicting positions. The aim of this article is to revisit this debate by mapping out a range of perspectives on video games as art. The authors explore the relation between games and differ­ent definitions and functions of art, different motives of artists, and the potential impact of the arts. The …


Networks Of Collaboration And Creation In Latin American Digital Literature, Carolina Gainza Mar 2017

Networks Of Collaboration And Creation In Latin American Digital Literature, Carolina Gainza

CLCWeb: Comparative Literature and Culture

In her article "Networks of Collaboration and Creation in Latin American Digital Literature" Carolina Gainza examines how production and reception of literature have been affected by digital technology, with special emphasis on issues related to Latin American digital literature. Gainza analyzes Jaime Alejandro Rodriguez's Narratopedia, Doménico Chiappe's La Huella de Cosmos, and Leonardo Valencia's and Eugenio Tiselli's El Libro Flotante in order to highlight collective practices of creation involved in digital productions. Through the discussion of these issues, Gainza offers an overview of ongoing changes wrought by digital technology in contemporary Latin American digital culture.


Photography, Writing, Literature: A Book Review Article Of New Work By Brunet And Beckman And Weissberg, Geert Vandermeersche Dec 2015

Photography, Writing, Literature: A Book Review Article Of New Work By Brunet And Beckman And Weissberg, Geert Vandermeersche

CLCWeb: Comparative Literature and Culture

No abstract provided.


Towards Digital Art In Information Society, Montse Arbelo, Joseba Franco Dec 2014

Towards Digital Art In Information Society, Montse Arbelo, Joseba Franco

CLCWeb: Comparative Literature and Culture

In their article "Towards Digital Art in Information Society" Montse Arbelo and Joseba Franco propose the development of the platform of a Network of Experimental Centers be formed by small groups of people who are qualified and who seek optimal operational effectiveness and who dedicate their resources to the production of digital content and we offer artechmedia <http://www.artechmedia.org> as a base point of departure. Such an international network in a collaborative structure based on national networks would make possible to coordinate existing resources to develop social networks, generate and promote content, engage in forums of discussion and creativity workshops, and …


New Challenges For The Archiving Of Digital Writing, Heiko Zimmermann Dec 2014

New Challenges For The Archiving Of Digital Writing, Heiko Zimmermann

CLCWeb: Comparative Literature and Culture

In his article "New Challenges for the Archiving of Digital Writing" Heiko Zimmermann discusses the challenges of the preservation of digital texts. In addition to the problems already at the focus of attention of digital archivists, there are elements in digital literature which need to be taken into consideration when trying to archive them. Zimmermann analyses two works of digital literature, the collaborative writing project A Million Penguins (2006-2007) and Renée Tuner's She… (2008) and shows how the ontology of these texts is bound to elements of performance, to direct social interaction of writers and readers to the uniquely subjective …