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Articles 1 - 7 of 7
Full-Text Articles in Art and Design
Fragile Oceans, Synthetic Flotsam And Microbial Collaboration – Explorations In The Visual Communication Of The Plastic Crisis, Ivan Langesfeld
Fragile Oceans, Synthetic Flotsam And Microbial Collaboration – Explorations In The Visual Communication Of The Plastic Crisis, Ivan Langesfeld
Pomona Senior Theses
Scientific evidence that the ocean plastic crisis is larger in scale and more sinister than previously thought continues to mount, but the rate of plastic production is only rising. What will it take to decisively turn the tide against plastic? We need scientists, politicians, and industry changemakers to continue producing knowledge and positive change in the industry, but we need to go further still. This thesis explores art as an alternative visual communication strategy with the capacity to encourage curiosity, empathy, and positive engagement with the issue of ocean plastics. The series of work explores bacterial bioluminescence as an artistic …
Like Me: Generation Z, Instagram, And Self-Branding Practices, Emily Longley
Like Me: Generation Z, Instagram, And Self-Branding Practices, Emily Longley
Scripps Senior Theses
The newest generation, raised and immersed in today's hyper-consumer culture, has learned to define the self within a neoliberal and capitalist framework in which self-branding and ascribing to hegemonic principles appears imperative to one’s personal success.
Hands 2 Paws – A Canine Artist Story, London Labrador, Leza Labrador
Hands 2 Paws – A Canine Artist Story, London Labrador, Leza Labrador
The STEAM Journal
Artwork made by London, a canine artist.
From The Inside Out, And Through., Dominique Ovalle
From The Inside Out, And Through., Dominique Ovalle
The STEAM Journal
These photographs describe “Science” born of consumerism, hijacked by me, economically disenfranchised, or rather—temporarily embarrassed, artist. I was putzing around Malibu—my old college stomping ground, looking for free food; maybe a sample of some gourmet $5 chocolate, and all I got were these photographs.
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
CMC Senior Theses
Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …
The Emerald Ash Borer, Emily Bryant
The Emerald Ash Borer, Emily Bryant
The STEAM Journal
An Emerald Ash Borer made from recycled natural materials to create sustainable art.
Migration Grid #26, Stanton Hunter
Migration Grid #26, Stanton Hunter
The STEAM Journal
This work is inspired by invisible sky grids formed by Ultra Violet (UV) light researchers discovered that guide Monarch butterflies on their migration from the mid-western United States to the Sierra Madre Mountains in Mexico. I use terrestrial material, clay, to make something celestial. Earth, associated with mass and permanence, is translated into these shifting, ephemeral, and ethereal sky-forms. The work encompasses void more than object and the complex shadows they cast are immaterial. Together, the objects and shadows point to what can’t be seen, at least by the human eye.