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Full-Text Articles in Art and Design

Remembering Vietnam War Veterans: Interpreting History Through New Orleans Monuments And Memorials, Catherine Bourg Haws Dec 2015

Remembering Vietnam War Veterans: Interpreting History Through New Orleans Monuments And Memorials, Catherine Bourg Haws

University of New Orleans Theses and Dissertations

ABSTRACT

This thesis is concerned with the question of how America’s citizen soldiers are remembered and how their services can be interpreted through monuments and memorials. The paper discusses the concept of memory and the functions of memorialization. It explores whether and how monuments and memorials portray the difficulties, hardships, horror, costs, and consequences of armed combat. The political motivations behind the design, formation and establishment of the edifices are also probed. The paper considers the Vietnam War monuments and memorials erected by Americans and Vietnam expatriates in New Orleans, Louisiana, and examines their illustrative and educational usefulness. Results ...


You Don't Have To Be Good, Andrea Panzeca May 2015

You Don't Have To Be Good, Andrea Panzeca

University of New Orleans Theses and Dissertations

You Don't Have to be Good, is a nonfiction collection of prose, poetry and graphic memoir set in New Orleans, central Florida, and points in between. In this coming-of-age memoir, I recall the abrupt end of my dad's life, the 24 years of my life in which he was alive, and the years after his death—remembering him while living without him in his hometown of New Orleans. Along the way there are meditations on language, race, gender, dreams, addiction, and ecology. My family and I encounter Hurricane Katrina and Mardi Gras, and at least one shuttle launch ...


Esc, Craig E. Branum May 2015

Esc, Craig E. Branum

University of New Orleans Theses and Dissertations

My artwork is about the impact of the digital revolution on every aspect of life, such as relationships, war, and self image. I explore this in the creation of sculptures that represent abstracted globes or video game worlds, digital animations concerning the virtual and simulated, and prints as allegories for embodied post-human experience. The visual themes of my work are bitmapped patterns, early computer graphics, and twenty-sided dice.