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Articles 1 - 30 of 54
Full-Text Articles in Art and Design
Inside Front And Back Covers, Robert Andrews
William Kendall - Recent Paintings, William Kendall
William Kendall - Recent Paintings, William Kendall
Bridgewater Review
No abstract provided.
Sunflower Series, Jake Van Wyk
Red Rhythms, Joanne Alberda
Gift, Jake Van Wyk
Summer Basket Fantasy, Joanne Alberda
North Sea - The Netherlands, Jake Van Wyk
Tilings In Art And Science, James E, Hall
Tilings In Art And Science, James E, Hall
Humanistic Mathematics Network Journal
No abstract provided.
Vr Projects, P.D. Quick
Vr Projects, P.D. Quick
SWITCH
A description of three three projects having to do with virtual reality. The first is the Nanomanipulator, developed at the University of North Carolina Chapel Hill Department of Computer Science in conjunction with the UCLA Department of Chemistry in 1991. It is a machine that allows the user to interact with microscopic particles previously only visible in 2D from an electron microscope. The second project, The Augmented Reality Project, also developed at the Chapel Hill Department of Computer Science. This device used ultrasound images to be placed over a body allowing the user to see inside of it. The final …
Vr Dirt And Other Stuff, P.D. Quick
Vr Dirt And Other Stuff, P.D. Quick
SWITCH
A look at the effects virtual reality has on users. These effects can manifest physiologically or psychologically, through the use of the interfaces and feedback of virtual tech. Several sources are discussed, including a study from the University of Virginia’s Department of Computer Science and a panel presentation attended by the author titled "A National Research Agenda for Virtual Reality: Report by the National Research Council Committee on VR R&D" (NRCC). Some of the side effects of virtual reality tech use are eye strain, motion sickness, and sopite syndrome. Altering the mental model held by the user's own body as …
Vrware Beware: Vr At Siggraph, P.D. Quick
Vrware Beware: Vr At Siggraph, P.D. Quick
SWITCH
The article uses the author’s experiences from the event of Siggraph ‘95 to comment on upcoming products using virtual or augmented reality. The article includes further discussion on the products’ effects on the psychology and physiology of consumers. Some examples include the “i-Glasses” from Virtual I/O, the “Smart Model” from Multigen, as well as the nanomanipulator created by University of North Carolina Chapel Hill Department of Computer Science, and the Phobia Project developed by the Georgia Tech Graphics Visualization and Usability Center. The article also covers not only the products of this event, but also the courses, panels, papers, and …
Switch On Virtual Reality, Switch Staffs
Switch On Virtual Reality, Switch Staffs
SWITCH
A general introduction to virtual reality and the technology associated with it. The article wants to explore a simulated fantasyland and desires to escape the limits of the everyday world. Two interviews with Brenda Laurel and Linda Jacobson about the issue of identity in VR, theorizing whether one can escape entirely into another existence. The authors also talk about the full potential of VR, where people can "become" someone of the opposite sex, of an altered gender, or another race.
Virtual Celluoid, Switch Staffs
Virtual Celluoid, Switch Staffs
SWITCH
The article is an analysis of the author’s research pertaining to films relating to or containing the concept of virtual reality. The author lists several films such as Johnny Mnemnonic, Virtuosity, The Net, and Disclosure and provides a brief synopsis and review of each movie. Each film explains the concept of virtual reality through differing plots and methods such as cyberspace, progressive software, and artificial intelligence. The author also gives their own insight into and ratings of the films, explaining what they think is the most relatable in terms of overall storyline as well as how realisticly the movie portrays …
Vr Products, P.D. Quick
Vr Products, P.D. Quick
SWITCH
The article is an analysis of the author’s experience testing several virtual reality items at Siggraph, an annual convention displaying computer machinery and interactive technology products. The author explains each device and how they work, the company behind the invention, as well as how it can help with future technological advancements. Several products are explained in more depth; the i-Glasses by Virtual I/O, Red Planet by Virtual World Entertainment Inc., Venturer S-2 by Thomson Entertainment Systems, and several more. Each item explores virtual reality in differing ways such as interactive video games, more user-friendly 3D modeling, and virtual movie theater …
Mercedes Nuñez - New Work, Mercedes Nuñez
Public Information: Desire, Disaster, Document, The Anti-Artist
Public Information: Desire, Disaster, Document, The Anti-Artist
SWITCH
An article about how photographic and electronically created pictures mediate and determine social reality, which is one of the most complicated concerns of our time. Definitions of media, the individual's position and responsibilities in society, and the nature of the photographic picture are all on the table. Gary Garrels, Jim Lewis, Christopher Phillips, Sandra S. Phillips, Abigail Solomon-Godeau, Robert R. Riley, and John Weber analyze the work of fifteen postwar artists working in a variety of media to answer these issues. The article starts with a third person point of view about the subject. As the article progresses, it shifts …
1995 Forces, Larraine Stroman
Artwork: "69-Xxx Double Burner", Gary Bibbs
Artwork: "69-Xxx Double Burner", Gary Bibbs
disClosure: A Journal of Social Theory
No abstract provided.
Artwork: "Garden Series, Iii", Audrey Rooney
Artwork: "Garden Series, Iii", Audrey Rooney
disClosure: A Journal of Social Theory
No abstract provided.
Artwork: "Black Is Beautiful, But Why Does Raynail Have Blue Eyes?", Gary Bibbs
Artwork: "Black Is Beautiful, But Why Does Raynail Have Blue Eyes?", Gary Bibbs
disClosure: A Journal of Social Theory
No abstract provided.
L'Invasion (Invasion), Mari Zeleznik
Der Einfacheste Widerspruch (The Simplest Contradiction), Jonathan Frantz
Der Einfacheste Widerspruch (The Simplest Contradiction), Jonathan Frantz
mOthertongue
No abstract provided.
Nyanyian Seorang Ibu Yang Mengandung (The Song Of A Pregnant Mother), Yanti Mirdayanti
Nyanyian Seorang Ibu Yang Mengandung (The Song Of A Pregnant Mother), Yanti Mirdayanti
mOthertongue
No abstract provided.
Remember, Ami Zippor
Cuando Era Muchacha...(When I Was A Girl...), Jennifer Goodheart
Cuando Era Muchacha...(When I Was A Girl...), Jennifer Goodheart
mOthertongue
No abstract provided.
Durch Den Schnee... (Through The Snow...) And Was Passiert? (What's Happening?), Mary Lucier
Durch Den Schnee... (Through The Snow...) And Was Passiert? (What's Happening?), Mary Lucier
mOthertongue
No abstract provided.
Sculptures Dans Un Pare A Heilbronn (Sculptures In A Park In Heilbronn), Geraldine F. Geesten
Sculptures Dans Un Pare A Heilbronn (Sculptures In A Park In Heilbronn), Geraldine F. Geesten
mOthertongue
No abstract provided.
Respirando (Breathing), Tanya J. Chor
Polvere (Dust), Alessandra Di Maio
Raad Voor Ernstige Geesten (Advice To The Seriously Inclined), Michi / Ael Schepers
Raad Voor Ernstige Geesten (Advice To The Seriously Inclined), Michi / Ael Schepers
mOthertongue
No abstract provided.