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Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns Apr 2015

Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns

GS4 Georgia Southern Student Scholars Symposium

For nearly half a century, animatronic figures have provided entertainment in the theme park industry by simulating life-like animations and sounds. These figures enhance the storytelling experience by stimulating visual and audio senses among guests. Animatronics must be identified as human partners to establish status for dynamic interactions for enhanced acceptance and effectiveness as socially-interactive agents. An animatronic dragon, Kronos, has been designed, fabricated and implemented with human-identification sensors. The primary sensor input comes from an infrared camera, the PrimeSense Carmine, and includes an Arduino Mega 2560 as the center of control. Using the data from the depth camera, people …


Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns Jan 2015

Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns

Electronic Theses and Dissertations

In theme park based entertainment applications, there is a need for interactive, autonomous animatronic systems to create engaging and compelling experiences for the guests. The animatronic figures must identify the guests and recognize their status in dynamic interactions for enhanced acceptance and effectiveness as socially interactive agents, in the general framework of human-robot interactions. The design and implementation of an interactive, autonomous animatronic system in form of a tabletop dragon and the comparisons of guest responses in its passive and interactive modes are presented in this work. The dragon capabilities include a four degrees-of-freedom head, moving wings, tail, jaw, blinking …