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Articles 1 - 15 of 15
Full-Text Articles in Art and Design
The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf
The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf
Architectural Engineering
The Center for Centering seeks to create a large-scale healing center, conducive to individual centering of the mind and body. This mobile installation provides a relaxing, enclosed space while still maintaining a connection to the outdoors. The clients liked the idea of having a pop-up installation that could be easily set up as a touring display. With a deadline for installation looming in June 2022, a team of students had five months to design and manufacture the structure.
In winter 2022, the students developed custom geometry to minimize the number of individual parts and built a ¼ scale model of …
An Exploration Into The Design Of A Portable Music Player For People With Alzheimer’S And Dementia, Jaxon V. Silva
An Exploration Into The Design Of A Portable Music Player For People With Alzheimer’S And Dementia, Jaxon V. Silva
Liberal Arts and Engineering Studies
An exploration into the design of a portable music player for people with Alzheimer's and dementia.
Sam's Story, Anna Michelle Reid, Jennifer Vazquez
Sam's Story, Anna Michelle Reid, Jennifer Vazquez
Computer Science and Software Engineering
We are exploring presenting mental health topics in video games through the eyes of an axolotl named Sam. Sam goes about his day to day life facing many difficult challenges regarding their mental health. This is an educational game to inform about different mental health symptoms and what they may look like.
A Date With Cheemis: Bullying In The Virtual Space, Nicholas Roger Nolasco
A Date With Cheemis: Bullying In The Virtual Space, Nicholas Roger Nolasco
Liberal Arts and Engineering Studies
A Date With Cheemis is an alternative game mode for the social platform VRChat designed in the Unity real-time 3D development platform. The project is an experience where the player meets many non-playable characters (NPCs) and makes decisions based on different scenarios. The game tells the story of a VRChat user named Cheemis who is bullied for the avatar they use and how they interact with other characters. The player must make choices of how to react to the way the NPCs treat Cheemis, whether that be defending him or being a bystander. This experience is only available through the …
Mytrials: Clinical Trial Application Concept, Katie Hollister
Mytrials: Clinical Trial Application Concept, Katie Hollister
Graphic Communication
A clinical trial’s success is dependent upon whether a patient attends their highly-structured clinical trial visit schedule, which may include both in-person clinic visits and virtual check-in visits. MyTrials is a clinical trial journey app prototype that enables patients to schedule, reschedule, and attend join their in-person or virtual clinic visits. This product seeks to reduce the burden that scheduling places on the patient, and provides trial-provided resources and a daily and weekly timeline to help patients navigate their clinical trial journey.
Eventhub Application: Sharing Medium For Popup Stores / Events, Coby Hong
Eventhub Application: Sharing Medium For Popup Stores / Events, Coby Hong
Liberal Arts and Engineering Studies
Creation of Full Stack web application using technologies MongoDB backend, REST API services, and React.JS front end. Web application centered around providing a news feed for local businesses and popup events to post / share their listings on. Users can log on with their Google account to traverse the website.
Real-Time Body Tracking And Projection Mapping In The Interactive Arts, Sydney Baroya
Real-Time Body Tracking And Projection Mapping In The Interactive Arts, Sydney Baroya
Master's Theses
Projection mapping, a subtopic of augmented reality, displays computer-generated light visualizations from projectors onto the real environment. A challenge for projection mapping in performing interactive arts is dynamic body movements. Accuracy and speed are key components for an immersive application of body projection mapping and dependent on scanning and processing time.
This thesis presents a novel technique to achieve real-time body projection mapping utilizing a state of the art body tracking device, Microsoft’s Azure Kinect DK, by using an array of trackers for error minimization and movement prediction. The device's Sensor and Bodytracking SDKs allow multiple device synchronization. We combine …
Fifth Aeon – A.I Competition And Balancer, William M. Ritson
Fifth Aeon – A.I Competition And Balancer, William M. Ritson
Master's Theses
Collectible Card Games (CCG) are one of the most popular types of games in both digital and physical space. Despite their popularity, there is a great deal of room for exploration into the application of artificial intelligence in order to enhance CCG gameplay and development. This paper presents Fifth Aeon a novel and open source CCG built to run in browsers and two A.I applications built upon Fifth Aeon. The first application is an artificial intelligence competition run on the Fifth Aeon game. The second is an automatic balancing system capable of helping a designer create new cards that do …
Next Generation Protocol: Innovating A Resilient Future, Andrew Steven Rudnick, Jamie Cannady, Joe Decesaro, Juan A. Ortiz Salazar
Next Generation Protocol: Innovating A Resilient Future, Andrew Steven Rudnick, Jamie Cannady, Joe Decesaro, Juan A. Ortiz Salazar
Materials Engineering
Conventional practices do not account for product life beyond end-of-sale – these practices are not sustainable. We have developed an end-of-life protocol that includes a metric that we call the Recovery Rating. The objectives of this Next Generation Protocol, beyond supporting the United Nations’ Sustainable Development Goals, are to encourage the production of goods designed for recovery and to promote the collaboration between consumers, the public, and the private sector to recover goods at their end-of-life. The Recovery Rating that we propose evaluates and quantifies recovery potential of products. The Recovery Rating, which is normed against embodied energy from the …
Visualizing Population Density Based On Wifi Router Location And Network Usage, Tyler Deitz
Visualizing Population Density Based On Wifi Router Location And Network Usage, Tyler Deitz
Liberal Arts and Engineering Studies
This research paper introduces a prototype of a feature for Robert E. Kennedy’s maps web application. The feature visualizes population density based off wifi router location and network usage within the building. The significance of the feature is noted by documenting the library’s transition into a hub for student life and campus culture, which increases the space’s occupancy and visitor retention for a longer time. The feature is based off a Voronoi diagram map distribution which strongly affects its technical and visual implementation. The end product is user tested by Cal Poly students and received a 93.5% satisfaction rate.
Visualizing Relationships Between Related Variables: Improving Physics Education Through D3.Js Network Visualizations, Stephanie Friend
Visualizing Relationships Between Related Variables: Improving Physics Education Through D3.Js Network Visualizations, Stephanie Friend
Liberal Arts and Engineering Studies
phiMap is a web application started by Cal Poly professors and students to aid professors in teaching physics. I developed Javascript visualizations for phiMap that serve to simplify the processes of both teaching and learning physics. These visualizations aim to present relationships between physics variables in an easy to understand manner, and they could eventually have a huge impact on physics education.
Quickbooks Self-Employed Ios Application, Braden Young
Quickbooks Self-Employed Ios Application, Braden Young
Computer Science and Software Engineering
No abstract provided.
Aquaponics Art, Alexander Horton
Aquaponics Art, Alexander Horton
Liberal Arts and Engineering Studies
Aquaponics has enormous potential to change the way we farm. I wanted to connect more people to Cal Poly's first aquaponics club by creating a functioning aquaponics art installation that allows people to plant their own plants. This paper is catalog of the design process as a reflection of what this project hopes to accomplish.
Real Time Visibility Culling With Hardware Occlusion Queries And Uniform Grids, Ilya Iseletsk Seletsky
Real Time Visibility Culling With Hardware Occlusion Queries And Uniform Grids, Ilya Iseletsk Seletsky
Master's Theses
Culling out non-visible portions of 3D scenes is important for rendering large complex worlds at an interactive frame rate. Past 3D engines used static prebaked visibility data which was generated using complex algorithms. Hardware Occlusion Queries are a modern feature that allows engines to determine if objects are invisible on the fly. This allows for fully dynamic destructible and editable environments as opposed to static prebaked environments of the past. This paper presents an algorithm that uses Hardware Occlusion Queries to cull fully dynamic scenes in real-time. This algorithm is relatively simple in comparison to other real-time occlusion culling techniques, …
Design And Production Aspects Of An Electroluminescent Segment Display, Veronica Kopp, Chris Nixon
Design And Production Aspects Of An Electroluminescent Segment Display, Veronica Kopp, Chris Nixon
Graphic Communication
The purpose of this study was to get a better understanding of the different ways printed circuits could be constructed and then implemented into creative, visual designs for printed electroluminescent displays. A variety of circuit design variables, such as area and length, were tested that will help create solutions for printed electronics.
This study tested different variables of circuit design, such as length of silver traces and the size of the image area, to help optimize ways to build a printed circuit. Then, findings were implemented into a segmented graphic display in order to analyze innovative ways to utilize multiple …